Statistical profileOffline
Survivors-IL Vanilla
5.29.192.165:28015 checked 17d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,824
top 72%
Last wipe
17d ago
weekly schedule
Next wipe
3d 7h
Sat 31 Oct, 06:58 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,824 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 17d ago; the next wipe is expected Saturday 31 October, 06:58 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on Survivors-IL Vanilla
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Saturday 31 October, 06:58 UTC, in 3d 7h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Survivors-IL Vanilla
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Survivors-IL Vanilla
What the server publishes and what was recorded
| Address | 5.29.192.165:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 10 Oct 2026, 06:58 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 459 / 525 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 28 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 48 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 94 / 150 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 232 on average | 59 / 250 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 231 on average | 50 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Survivors-IL Vanilla: what is it?
An estimate from weekly: 7 days after its last wipe gives the next wipe of Survivors-IL Vanilla. Saturday 31 October at 06:58 UTC is the date of its next wipe. The present world dates from 17 days 16 hours. Its tags carry a weekly wipe schedule.
Server details
How reliable is Survivors-IL Vanilla, and is it online now?
Last seen 17 days 16 hours ago, Survivors-IL Vanilla is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 10 October 2026.
What location has been recorded for Survivors-IL Vanilla?
A region is not published by Survivors-IL Vanilla. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 5.29.192.165:28015 it is addressed.
What version of Rust has been recorded on Survivors-IL Vanilla?
Rust network protocol 2634 and build 167398 on Windows is the version Survivors-IL Vanilla runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Survivors-IL Vanilla?
At this release Survivors-IL Vanilla is offline, having last been seen 17 days 16 hours ago.
How does Survivors-IL Vanilla compare with other servers in the rankings?
For seven-day player hours, Survivors-IL Vanilla is ranked #15,824, placing it in the top 72% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Survivors-IL Vanilla?
The Rust Census lists that Survivors-IL Vanilla fits are: Community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on Survivors-IL Vanilla carry?
These are the tags Survivors-IL Vanilla publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Survivors-IL Vanilla?
Survivors-IL Vanilla runs a procedural map, which the game generates.
On Survivors-IL Vanilla, what rules and settings are in force?
The name of Survivors-IL Vanilla carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Plugins on it number Oxide. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Survivors-IL Vanilla?
Enter client.connect 5.29.192.165:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^w,^v,gmrust,cs167398,ts8,^o
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.