Statistical profileOffline
Rust: City of Tarkov [EU] test
EU 5.29.19.108:28015 checked 34d ago
Connect to this server
1. Main points
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,721
top 71% · #2519 in EU
Last wipe
35d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 150 slots.
- It ranks #15,721 of all ranked servers, the top 71%, and #2519 in EU, on player hours over the last seven days.
- Its current map went up 35d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rust: City of Tarkov [EU] test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust: City of Tarkov [EU] test
Table 2: The world
As the server publishes it
| Map | Tarkov City |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust: City of Tarkov [EU] test
What the server publishes and what was recorded
| Address | 5.29.19.108:28015 |
|---|---|
| Region | EU |
| Max players | 150 |
| Group limit | 5 max |
| Wipe schedule | monthly |
| Last wipe | 23 Sep 2026, 05:26 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustafied.com - EU Low Pop | EU · groups of 6 · monthly · 89 on average | 33 / 150 |
| Rustoria.co - EU Low Pop | EU · groups of 6 · monthly · 82 on average | 13 / 100 |
| [TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | BUGUN 18:00 DA WİPE | EU · groups of 5 · monthly · 41 on average | 2 / 200 |
| [EU/TR] CUMHURIYET | Max5 | Vanilla |Saturdays | wiped 10/24 | EU · groups of 5 · monthly · 11 on average | 5 / 200 |
| [GER/DE] Sterben für Anfänger | EU · groups of 5 · monthly · 11 on average | 0 / 125 |
| Era Rust | ДЛЯ НОВИЧКОВ | Русский | 15.10 | EU · groups of 5 · monthly · 4 on average | 1 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does Rust: City of Tarkov [EU] test wipe, and how often?
From the force wipe, the next wipe of Rust: City of Tarkov [EU] test is estimated. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 35 days 22 hours ago. The tags list a wipe schedule of one month.
About the server
What does the record show for the uptime and current status of Rust: City of Tarkov [EU] test?
Last seen 34 days 13 hours ago, Rust: City of Tarkov [EU] test is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 24 September 2026.
Which location does Rust: City of Tarkov [EU] test run from?
In Europe Rust: City of Tarkov [EU] test lists itself, with its EU tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 5.29.19.108:28015 is its address.
Which Rust version is Rust: City of Tarkov [EU] test running?
Rust network protocol 2633 and build 164530 on Linux is the version Rust: City of Tarkov [EU] test runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Rust: City of Tarkov [EU] test?
The last count for Rust: City of Tarkov [EU] test was 34 days 13 hours ago; it is offline at present.
In the rankings of Rust servers, where is Rust: City of Tarkov [EU] test placed?
For seven-day player hours Rust: City of Tarkov [EU] test is ranked #15,721 and #2,519 in Europe, placing it in the top 71% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Rust: City of Tarkov [EU] test?
These Rust Census lists include Rust: City of Tarkov [EU] test: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Rust: City of Tarkov [EU] test carry?
These are the tags Rust: City of Tarkov [EU] test publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): 150 slots are available; ts5 (Group limit): No team may hold more than 5; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
On Rust: City of Tarkov [EU] test, what rules and settings are in force?
The name of Rust: City of Tarkov [EU] test carries no gather rate. 5 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join Rust: City of Tarkov [EU] test?
Enter client.connect 5.29.19.108:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2633,^m,EU,gmvanilla,cs164530,ts5,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp150 | Max players 150 slots are available. |
ts5 | Group limit No team may hold more than 5. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.