Statistical profileOnline
IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/
5.252.100.56:27014 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
0
peak 2
Rank
#9,301
top 42%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 200 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #9,301 of all ranked servers, the top 42%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
8.4 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 6
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 10:16 UTC17d ago | 4 | – | running | 0 |
| Sat 3 Oct, 10:12 UTC25d ago | 0 | – | 8 days | 0 |
| Thu 24 Sep, 16:13 UTC34d ago | 1 | halved by day 6 | 8.7 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/
What the server publishes and what was recorded
| Address | 5.252.100.56:27014 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 10:16 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10 | EU · groups of 1000+ · 5x · 121 on average | 57 / 250 |
| HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x | NA · groups of 8+ · 5x · monthly · 116 on average | 102 / 150 |
| [EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | Kit | EU · groups of 100+ · 5x · 86 on average | 36 / 300 |
| WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE | EU · groups of 40+ · 5x · weekly · 79 on average | 26 / 200 |
| AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x | NA · groups of 8+ · 5x · monthly · 75 on average | 52 / 150 |
| Atlas - EU 5x | No BPs | Kits | EU · groups of 20+ · 5x · weekly · 63 on average | 32 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ wipe, and how often?
IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 17 days 20 hours have passed since this world was made.
What should you expect on wipe day at IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?
The average busiest point of its recent wipes drew 2 players. 5 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 6 in those cases where it did not hold.
Server details
Is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ up, and how well has it held up?
IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ is online at the time of this release. About 17 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
Does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ hold a steady frame rate and connection?
Average server fps over the last 48 hours was 232, with a low of 138. The world carried up to 64,641 entities, including buildings, deployables and all else. The peak memory use recorded was 2,738 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?
No region is given by IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 5.252.100.56:27014 is its address.
What version of Rust has been recorded on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?
Rust network protocol 2635 and build 168909 on Linux is the version IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?
At counting time IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ recorded 0 players across 200 slots. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 12:00 UTC: 1 players.
How does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ compare with other servers in the rankings?
For seven-day player hours, IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ is ranked #9,301, placing it in the top 42% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?
These Rust Census lists include IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/: 5x Rust servers: the counted list and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.
What is meant by each tag shown on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?
Read by the game's server browser, IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?
The procedural map on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ is generated by the game, measures 3,000 and carries seed 1. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?
IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ carries a 5x gather rate, as stated in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?
Enter client.connect 5.252.100.56:27014 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp200 | Max players Slots: 200. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.