Statistical profileOffline
[GER | PvP] Rust DEV Server
5.252.100.174:27022 checked 7h ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak 2
Rank
#7,766
top 35%
Last wipe
7h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,766 of all ranked servers, the top 35%, on player hours over the last seven days.
- Its current map went up 7h ago.
2. Players
Figure 1: Players on [GER | PvP] Rust DEV Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 35% of all ranked servers, and #414 of the trio servers (top 66%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.9 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
8
players, last three wipes
Crowd held
0%
else halves by day 6
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 00:05 UTC8h ago | – | – | running | 1 |
| Wed 28 Oct, 00:25 UTC1d ago | – | – | – | 0 |
| Sat 3 Oct, 14:06 UTC25d ago | 8 | halved by day 6 | 24.4 days | 4 |
| Thu 1 Oct, 15:55 UTC27d ago | 9 | – | 1.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [GER | PvP] Rust DEV Server
What the server publishes and what was recorded
| Address | 5.252.100.174:27022 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | trio |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 01:02 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustSpain.com | EU Trio Mondays | EU · trio · weekly · 64 on average | 48 / 200 |
| 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 | EU · trio · monthly · 16 on average | 25 / 550 |
| 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · trio · monthly · 15 on average | 0 / 550 |
| 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10 | EU · trio · monthly · 11 on average | 8 / 550 |
| 404 RUST SOLO/DUO/TRIO | СР | ДЛЯ НОВИЧКОВ 28.10 | EU · trio · monthly · 10 on average | 29 / 550 |
| TRAVELER TRIO [MAX 3] Wipe 28.10 | EU · trio · weekly · 9 on average | 12 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does [GER | PvP] Rust DEV Server wipe, and how often?
No next wipe can be predicted for [GER | PvP] Rust DEV Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 7 hours ago.
On [GER | PvP] Rust DEV Server, what happens on wipe day?
The average busiest point of its recent wipes drew 8 players. The peak of the latest wipe's crowd came 20 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 6 in those cases where it did not hold.
Server record
Is [GER | PvP] Rust DEV Server up, and how well has it held up?
[GER | PvP] Rust DEV Server is offline at the time of this release; it was last seen 7 hours ago. About 13 minutes ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 133 of them, or 79%. It was first seen by Rust Census on 13 September 2026.
Does [GER | PvP] Rust DEV Server hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 198; the lowest reading was 151. The world carried up to 145,276 entities, including buildings, deployables and all else. The peak memory use recorded was 3,418 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does [GER | PvP] Rust DEV Server run from?
No region tag is published by [GER | PvP] Rust DEV Server, but its name points to Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 5.252.100.174:27022 is its address.
Which Rust version is [GER | PvP] Rust DEV Server running?
Rust network protocol 2635 and build 168909 on Linux is the version [GER | PvP] Rust DEV Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does [GER | PvP] Rust DEV Server carry?
At this release [GER | PvP] Rust DEV Server is offline, having last been seen 7 hours ago. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 01:00 UTC: 1 players.
What position does [GER | PvP] Rust DEV Server hold in the server rankings?
For seven-day player hours, [GER | PvP] Rust DEV Server is ranked #7,766, placing it in the top 35% of all ranked servers. This release places it #414 among trio servers.
Tag details
On Rust Census, which lists and filters carry [GER | PvP] Rust DEV Server?
Included in these Rust Census lists is [GER | PvP] Rust DEV Server: EU Rust servers: the regional count, Modded Rust servers, counted and Trio servers, group limit three. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.
What is meant by each tag shown on [GER | PvP] Rust DEV Server?
These are the tags [GER | PvP] Rust DEV Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts3 (Group limit): No team may hold more than 3; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for [GER | PvP] Rust DEV Server?
The procedural map on [GER | PvP] Rust DEV Server is generated by the game, measures 3,900 and carries seed 2082. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is [GER | PvP] Rust DEV Server configured, and what rules does it keep?
No gather rate is given in the name of [GER | PvP] Rust DEV Server. A limit of 3 players applies to groups (trio). It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join [GER | PvP] Rust DEV Server?
Enter client.connect 5.252.100.174:27022 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts3 | Group limit No team may hold more than 3. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.