Statistical profileOffline
WE ARE ON RUSTY US MAIN
5.240.76.252:28015 checked 6d ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak 1
Rank
#14,299
top 64%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,299 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on WE ARE ON RUSTY US MAIN
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of WE ARE ON RUSTY US MAIN
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of WE ARE ON RUSTY US MAIN
What the server publishes and what was recorded
| Address | 5.240.76.252:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 12:11 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |US Main| | NA · groups of 12+ · weekly · 249 on average | 46 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 232 on average | 52 / 250 |
| Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 184 on average | 667 / 675 |
| Rustafied.com - US Friday | NA · groups of 16+ · weekly · 154 on average | 18 / 100 |
| Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 144 on average | 591 / 600 |
| Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 140 on average | 58 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on WE ARE ON RUSTY US MAIN?
With too few wipes of WE ARE ON RUSTY US MAIN on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 6 days 11 hours.
Server details
What does the record show for the uptime and current status of WE ARE ON RUSTY US MAIN?
Last seen 6 days 7 hours ago, WE ARE ON RUSTY US MAIN is offline in this release. Of the 120 hours in the last 5 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 21 October 2026.
What location has been recorded for WE ARE ON RUSTY US MAIN?
No region tag is published by WE ARE ON RUSTY US MAIN, but its name points to North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 5.240.76.252:28015 is its address.
On which Rust version does WE ARE ON RUSTY US MAIN operate?
This release lists WE ARE ON RUSTY US MAIN on Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does WE ARE ON RUSTY US MAIN carry?
WE ARE ON RUSTY US MAIN is offline at present; its last recording was 6 days 7 hours ago. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is WE ARE ON RUSTY US MAIN placed?
The rank for WE ARE ON RUSTY US MAIN is #14,299 on seven-day player hours, in the top 64% of ranked servers.
Lists and tags
Where does WE ARE ON RUSTY US MAIN appear among the Rust Census lists and filters?
Included in these Rust Census lists is WE ARE ON RUSTY US MAIN: Community servers and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on WE ARE ON RUSTY US MAIN: what do they indicate?
Read by the game's server browser, WE ARE ON RUSTY US MAIN publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on WE ARE ON RUSTY US MAIN?
A procedural map runs on WE ARE ON RUSTY US MAIN, generated by the game.
How is WE ARE ON RUSTY US MAIN configured, and what rules does it keep?
The name of WE ARE ON RUSTY US MAIN carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join WE ARE ON RUSTY US MAIN?
Enter client.connect 5.240.76.252:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players Slots: 500. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.