Statistical profileOffline
My Server Name
5.228.81.177:28015 checked 23h ago
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1. Main points
Players now
1/ 500
0% full
7-day average
1
peak 1
Rank
#5,741
top 26%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #5,741 of all ranked servers, the top 26%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on My Server Name
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 09:16 UTC8d ago | 1 | – | running | 1 |
| Tue 20 Oct, 14:11 UTC8d ago | 1 | – | 0.8 days | 1 |
| Sun 18 Oct, 10:22 UTC11d ago | 1 | held half | 2.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Server Name
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Server Name
What the server publishes and what was recorded
| Address | 5.228.81.177:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 09:16 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 523 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 385 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 48 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 51 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 161 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on My Server Name?
Wipes on My Server Name fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 8 days 3 hours ago.
On My Server Name, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
About the server
What does the record show for the uptime and current status of My Server Name?
The latest count records My Server Name as offline, last seen 23 hours ago. 31 of 168 hours on across the last 7 full days gives an uptime of 18%. The first sighting of it by Rust Census was on 16 October 2026.
In which location is My Server Name based?
No region is published by My Server Name. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 5.228.81.177:28015 is its address.
Which Rust version is My Server Name running?
The version in use on My Server Name is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does My Server Name carry?
My Server Name is offline at present; its last recording was 23 hours ago. Averaged over seven days: 1 players, with a peak of 1. An average of 1 players was recorded at 13:00 UTC, the busiest hour of the last 48.
How does My Server Name compare with other servers in the rankings?
For seven-day player hours, My Server Name is ranked #5,741, placing it in the top 26% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry My Server Name?
These Rust Census lists include My Server Name: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on My Server Name?
Read by the game's server browser, My Server Name publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for My Server Name?
A procedural map runs on My Server Name, generated by the game.
How is My Server Name configured, and what rules does it keep?
The name of My Server Name carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join My Server Name?
Enter client.connect 5.228.81.177:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.