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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,381 players on 11,806 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerName

5.228.117.36:28015 checked 6d ago

Release date
Next release
In five minutes (16:05 UTC)
Source
Live server queries
Server address
5.228.117.36:28015
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

1

peak 1

Rank

#10,344

top 47%

Last wipe

6d ago

no schedule published

Next wipe

14h

Thu 29 Oct, 12:17 UTC

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #10,344 of all ranked servers, the top 47%, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 12:17 UTC, every Thursday at 12:17 UTC.

2. Players

Figure 1: Players on ServerName

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 29 October, 12:17 UTC, in 14h. Every Thursday at 12:17 UTC · high confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
14hThu 29 Oct, 12:17 UTCOwn schedule
7d 21hThu 5 Nov, 19:00 UTCForce wipe FW
14d 14hThu 12 Nov, 12:17 UTCOwn schedule
21d 14hThu 19 Nov, 12:17 UTCOwn schedule
28d 14hThu 26 Nov, 12:17 UTCOwn schedule
35d 21hThu 3 Dec, 19:00 UTCForce wipe FW
42d 14hThu 10 Dec, 12:17 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:17 UTC6d ago 1 – running 0
Thu 15 Oct, 11:25 UTC13d ago 1 halved by day 1 7 days 1
Thu 8 Oct, 11:25 UTC20d ago 1 held half 7 days 1
Thu 1 Oct, 17:57 UTC FW27d ago 1 – 6.7 days 0
Thu 1 Oct, 11:36 UTC27d ago 1 – 0.3 days 0
Thu 24 Sep, 12:33 UTC34d ago 1 – 7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ServerName

Custom map, no picture published

Table 3: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of ServerName

What the server publishes and what was recorded

Address5.228.117.36:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 12:17 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average529 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average349 / 400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average39 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average114 / 150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average125 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does ServerName wipe, and how often?

Wipes on ServerName follow a rhythm of every Thursday at 12:17 UTC. On Thursday 29 October at 12:17 UTC the next wipe is expected. 6 days 9 hours have passed since this world was made.

On ServerName, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half came by day 1 in those cases where it did not hold.

About the server

How reliable is ServerName, and is it online now?

ServerName is offline at the time of this release; it was last seen 6 days 5 hours ago. A total of 7 of 168 hours were up over 7 full days, which is 4% of the time. It was first seen by Rust Census on 18 September 2026.

Which location does ServerName run from?

A region is not published by ServerName. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 5.228.117.36:28015 it is addressed.

Which Rust version is ServerName running?

Rust network protocol 2634 and build 167781 on Windows is the version ServerName runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on ServerName?

ServerName is offline at present; its last recording was 6 days 5 hours ago. This release records a seven-day average of 1 players and a peak of 1.

How does ServerName compare with other servers in the rankings?

The rank for ServerName is #10,344 on seven-day player hours, in the top 47% of ranked servers.

Tag details

Which Rust Census filters and lists cover ServerName?

The Rust Census lists that ServerName fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on ServerName?

These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

On ServerName, what rules and settings are in force?

The name of ServerName carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join ServerName?

Enter client.connect 5.228.117.36:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players Slots: 5.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.