Statistical profileOnline
Gaming Slovenia | Rust
5.226.141.87:28080 checked 9m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#8,833
top 40%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,833 of all ranked servers, the top 40%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on Gaming Slovenia | Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
13.1 days
between real wipes
Wipe-day peak
0
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:40 UTC24d ago | 0 | – | running | 0 |
| Mon 21 Sep, 10:14 UTC37d ago | 1 | halved by day 1 | 13.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Gaming Slovenia | Rust
What the server publishes and what was recorded
| Address | 5.226.141.87:28080 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 13:40 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 395 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 242 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 41 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 31 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 69 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 80 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Gaming Slovenia | Rust: what is it?
Too few wipes of Gaming Slovenia | Rust are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 24 days 9 hours have passed since this world was made.
On Gaming Slovenia | Rust, what happens on wipe day?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 1.
Server record
Is Gaming Slovenia | Rust up, and how well has it held up?
Gaming Slovenia | Rust is online at the time of this release. The uptime it reports puts the last restart at about 14 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.
How well does Gaming Slovenia | Rust perform?
Over the last 48 hours, server fps averaged 229; the lowest reading was 173. The world carried up to 17,466 entities, including buildings, deployables and all else. The peak memory use recorded was 1,174 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Gaming Slovenia | Rust?
No region is published by Gaming Slovenia | Rust. Rust Census does not look up where the machine stands; it shows where a server says it is. 5.226.141.87:28080 is its address.
On which Rust version does Gaming Slovenia | Rust operate?
The version in use on Gaming Slovenia | Rust is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for Gaming Slovenia | Rust?
The present count is 0 players on Gaming Slovenia | Rust, out of 50 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 0 players.
What position does Gaming Slovenia | Rust hold in the server rankings?
The rank for Gaming Slovenia | Rust is #8,833 on seven-day player hours, in the top 40% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Gaming Slovenia | Rust?
These Rust Census lists include Gaming Slovenia | Rust: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Gaming Slovenia | Rust carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags Gaming Slovenia | Rust publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Gaming Slovenia | Rust?
The procedural map on Gaming Slovenia | Rust is generated by the game, measures 2,000 and carries seed 481981. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Gaming Slovenia | Rust?
No gather rate is given in the name of Gaming Slovenia | Rust. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Gaming Slovenia | Rust?
You can open the console in Rust with F1 and enter client.connect 5.226.141.87:28080; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.