Statistical profileOffline
╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤
5.22.156.112:28015 checked 3d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
9.1 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 11:50 UTC14d ago | 1 | – | running | 0 |
| Mon 5 Oct, 09:43 UTC23d ago | 1 | held half | 9.1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤
What the server publishes and what was recorded
| Address | 5.22.156.112:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 11:50 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 312 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 196 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 36 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 23 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 51 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 63 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤ wipe, and how often?
Too few wipes of ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤ are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 14 days 12 hours have passed since this world was made.
How is wipe day run on ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤?
Recent wipes drew an average peak of 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
Server details
How reliable is ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤, and is it online now?
╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤ is offline at the time of this release; it was last seen 3 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 1 of them, or 1%. First recorded by Rust Census on 3 October 2026.
What location has been recorded for ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤?
Pointing to Europe is ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤'s name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. 5.22.156.112:28015 is its address.
On which Rust version does ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤ operate?
This release lists ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤ on Rust network protocol 2634 and build 166652, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤?
╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤ is offline at present; its last recording was 3 days 14 hours ago. The seven-day average for this server is 0 players.
How does ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤ compare with other servers in the rankings?
For seven-day player hours, ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤ is ranked #15,349, placing it in the top 69% of all ranked servers.
Tag details
Where does ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤ appear among the Rust Census lists and filters?
Included in these Rust Census lists is ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤: EU Rust servers: the regional count and Community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤ carry?
Read by the game's server browser, ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤ publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤?
A procedural map runs on ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤, generated by the game.
On ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤, what rules and settings are in force?
The name of ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤ carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to ╨Ь╨╛╨╣ ╨╗╨╛╨║╨░╨╗╤М╨╜╤?
You can open the console in Rust with F1 and enter client.connect 5.22.156.112:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.