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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,407 players on 11,664 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]

EU 5.196.79.70:28015 checked 10m ago

3x monthly wipes vanilla
Release date
Next release
In five minutes (02:00 UTC)
Source
Live server queries
Server address
5.196.79.70:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak 2

Rank

#9,941

top 45% · #2266 in EU

Last wipe

16d ago

monthly schedule

Next wipe

8d 16h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 200 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #9,941 of all ranked servers, the top 45%, and #2266 in EU, on player hours over the last seven days.
  • Its current map went up 16d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]

Players now and over time, UTC

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040003:0012:0021:0006:0015:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 45% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

Usual gap

23.7 days

between real wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 2

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 16hThu 5 Nov, 19:00 UTCForce wipe FW
36d 16hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 11 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 04:03 UTC16d ago 2 – running 0
Thu 17 Sep, 10:38 UTC40d ago 1 halved by day 2 23.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]

5800 · seed 1337

Map of RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]

Table 3: The world

As the server publishes it

MapCustom Map
Size5800
Seed1337

8. Server characteristics

Table 4: Characteristics of RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]

What the server publishes and what was recorded

Address5.196.79.70:28015
RegionEU
Max players200
Group limit24 max
Wipe schedulemonthly
Last wipe11 Oct 2026, 04:03 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

RZONE 3X EU 3x EXP 3x Gather Rate No BP Wipe NPC Raidable Bases Events Convoys Long-Term Server Discord: discord.gg/phoenixn18

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] AshRust 3x Monthly Main | QoL/Loot+ | Full WipedEU · groups of 12+ · 3x · monthly · 13 on average5 / 100
[EU] AshRust 3x Monthly | QoL/Loot+ | Full WipedEU · groups of 12+ · 3x · monthly · 10 on average1 / 100
JumpRust.com - EU 3x|Full PVP|Shop|Kits|TP|Events|Long|EU · groups of 100+ · 3x · monthly · 9 on average7 / 120
EASY RUST X3 | NOLIMIT | MONTHLY | ДЛЯ НОВИЧКОВEU · groups of 30+ · 3x · monthly · 4 on average0 / 200
EU Rusty Bear 3x Monthly Main | No Offlines | Noob Friendly | LEU · groups of 8+ · 3x · monthly · 4 on average0 / 100
EU RENEGADE 3x MONTHLY MAIN | Shop | 50% Upkeep | No BP Wipe | EU · groups of 50+ · 3x · monthly · 3 on average2 / 150

11. Quick answers

From the figures on this page.

Wipe details

When does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] wipe, and how often?

The force wipe is the only wipe RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 16 days 22 hours. Its tags carry a monthly wipe schedule.

On RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree], what happens on wipe day?

Recent wipes drew an average peak of 2 players. 39 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 2.

Server details

Is RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] up, and how well has it held up?

At the latest check, RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] was online. By its own reported uptime, it restarted about 8 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] show?

The figures for the last 48 hours give an average of 235 server fps and a minimum of 218. The world carried up to 66,394 entities, including buildings, deployables and all else. The peak memory use recorded was 2,914 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] run from?

With its EU tag, RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 5.196.79.70:28015 it is addressed.

Which Rust version is RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] running?

Rust network protocol 2635 and build 168909 on Linux is the version RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] carry?

At counting time RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] recorded 0 players across 200 slots. Averaged over seven days: 0 players, with a peak of 2.

In the rankings of Rust servers, where is RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] placed?

On player hours over the last seven days RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] stands at #9,941, #2,266 in Europe, in the top 45% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?

These Rust Census lists include RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]: 3x Rust servers, counted, EU Rust servers: the regional count, Community servers, Rust servers with zombie in the name and Vanilla Rust servers. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

The tags on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]: what do they indicate?

gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts24 (Group limit): No team may hold more than 24; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; EU (Europe): The server browser files this server under Europe are the tags RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?

Size 5,800 and seed 1337: that is the procedural map on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree], generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.

What settings and rules have been listed for RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?

The name of RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] records a gather rate of 3x. 24 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?

You can open the console in Rust with F1 and enter client.connect 5.196.79.70:28015; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts24

Game

gmvanillaGame mode The mode is vanilla survival.
mp200Max players Slots: 200.
ts24Group limit No team may hold more than 24.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.