Statistical profileOffline
Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad
5.182.204.171:28015 checked 20d ago
Connect to this server
1. Main points
Players now
0/ 64
0% full
7-day average
0
peak –
Rank
#15,880
top 72%
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 64 slots.
- It ranks #15,880 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 41d ago.
2. Players
Figure 1: Players on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad
What the server publishes and what was recorded
| Address | 5.182.204.171:28015 |
|---|---|
| Region | – |
| Max players | 64 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Sep 2026, 22:13 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Willkommen auf Rustyard! BiWeekly Wipes, aktives Admin-Team, Plugins, Events, stabile Performance. Discord: https://discord.gg/cCQcxPAUME
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 787 on average | 634 / 700 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 588 on average | 404 / 475 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 365 on average | 177 / 200 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 344 on average | 234 / 270 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 319 on average | 888 / 1100 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 310 on average | 157 / 1000 |
11. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?
The rhythm of Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 41 days 23 hours have passed since this world was made.
Server details
Is Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad up, and how well has it held up?
Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad is offline at the time of this release; it was last seen 20 days 11 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 28 September 2026.
In which location is Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad based?
A region is not published by Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad. Rust Census does not look up where the machine stands; it shows where a server says it is. At 5.182.204.171:28015 it is addressed.
Which Rust version is Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad running?
This release lists Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad on Rust network protocol 2633 and build 163207, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad carry?
Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad is offline at present; its last recording was 20 days 11 hours ago.
How does Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad compare with other servers in the rankings?
The rank for Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad is #15,880 on seven-day player hours, in the top 72% of ranked servers.
Tag details
Where does Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad appear among the Rust Census lists and filters?
The Rust Census lists that Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad fits are: Rust 2x servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
The tags on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad: what do they indicate?
These are the tags Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp64 (Max players): Slots: 64; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?
Size 2,100 and seed 100119: that is the procedural map on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?
A gather rate of 2x is recorded for Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?
Enter client.connect 5.182.204.171:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://discord.com/invite/cCQcxPAUME.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp64,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp64 | Max players Slots: 64. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163207 | Build Game build: 163207. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
