Statistical profileOffline
test
5.175.178.27:28015 checked 44d ago
Connect to this server
1. Main points
Players now
1/ 8
12% full
7-day average
0
peak –
Rank
#13,043
no region published
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 12% of its 8 slots.
- It ranks #13,043 of all ranked servers, on player hours over the last seven days.
- Its current map went up 45d ago.
2. Players
Figure 1: Players on test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of test
What the server publishes and what was recorded
| Address | 5.175.178.27:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Sep 2026, 20:27 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 673 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 433 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 40 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 54 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 230 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 127 / 175 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on test?
The rhythm of test's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 45 days 16 hours.
About the server
Is test up, and how well has it held up?
The latest count records test as offline, last seen 44 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.
Which location does test run from?
No region is given by test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 5.175.178.27:28015 it is addressed.
On which Rust version does test operate?
The version in use on test is Rust network protocol 2633 and build 163794 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does test carry?
The last count for test was 44 days 18 hours ago; it is offline at present.
In the rankings of Rust servers, where is test placed?
For seven-day player hours, test is ranked #13,043, placing it in the top – of all ranked servers.
Tag details
On Rust Census, which lists and filters carry test?
The Rust Census lists that test fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on test: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on test?
test runs a procedural map, which the game generates.
On test, what rules and settings are in force?
The name of test carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.
How to join
How can you connect to test?
Enter client.connect 5.175.178.27:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp8 | Max players The server holds 8 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163794 | Build Game build: 163794. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.