Statistical profileOffline
Acra Test
EU 5.175.164.193:28015 checked 1d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
0
peak 2
Rank
#7,108
top 32% · #1994 in EU
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,108 of all ranked servers, the top 32%, and #1994 in EU, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on Acra Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.4 days
between real wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 01:09 UTC5d ago | 1 | – | running | 1 |
| Fri 23 Oct, 15:10 UTC5d ago | 2 | – | 0.4 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Acra Test
What the server publishes and what was recorded
| Address | 5.175.164.193:28015 |
|---|---|
| Region | EU |
| Max players | 500 |
| Group limit | 32 max |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 01:09 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 190 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 66 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 80 on average | 232 / 700 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Acra Test wipe, and how often?
Too few wipes of Acra Test are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 5 days 8 hours ago.
What should you expect on wipe day at Acra Test?
Recent wipes drew an average peak of 2 players. 39 hours after the latest wipe, the crowd peaked.
About the server
How reliable is Acra Test, and is it online now?
Acra Test is offline at the time of this release; it was last seen 38 hours ago. By its own reported uptime, it restarted about 2 hours ago. 71 of 144 hours on across the last 6 full days gives an uptime of 49%. First recorded by Rust Census on 22 October 2026.
What does the performance record of Acra Test show?
The figures for the last 48 hours give an average of 1156 server fps and a minimum of 944. Buildings, deployables and everything else in the world took the entity count to 5,251. Memory use reached 4,323 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does Acra Test run from?
In Europe Acra Test lists itself, with its EU tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 5.175.164.193:28015 is its address.
On which Rust version does Acra Test operate?
The version in use on Acra Test is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Acra Test carry?
The last count for Acra Test was 38 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 1 players.
How does Acra Test compare with other servers in the rankings?
This release ranks Acra Test at #7,108 for seven-day player hours, #1,994 in Europe, inside the top 32% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Acra Test?
These Rust Census lists include Acra Test: EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Acra Test carry?
These are the tags Acra Test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts32 (Group limit): The limit is 32 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Acra Test?
Size 1,200 and seed 1200: that is the procedural map on Acra Test, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is Acra Test configured, and what rules does it keep?
No gather rate is given in the name of Acra Test. 32 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Acra Test?
You can open the console in Rust with F1 and enter client.connect 5.175.164.193:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,EU,gmrust,cs168909,ts32,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players 500 slots are available. |
ts32 | Group limit The limit is 32 players per team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
