Statistical profileOffline
My Server Name
5.165.20.41:28015 checked 6d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
1
peak 1
Rank
#10,123
top 46%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,123 of all ranked servers, the top 46%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on My Server Name
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:08 UTC6d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Server Name
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Server Name
What the server publishes and what was recorded
| Address | 5.165.20.41:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 15:26 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 515 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 31 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 51 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 265 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 103 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 119 / 150 |
10. Quick answers
From the figures on this page.
Wipe details
When does My Server Name wipe, and how often?
The rhythm of My Server Name's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 6 days 7 hours ago.
How is wipe day run on My Server Name?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
Is My Server Name up, and how well has it held up?
My Server Name is offline at the time of this release; it was last seen 6 days 7 hours ago. A total of 0 of 120 hours were up over 5 full days, which is 0% of the time. The first sighting of it by Rust Census was on 21 October 2026.
Which location does My Server Name run from?
No region is given by My Server Name. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 5.165.20.41:28015 is its address.
Which Rust version is My Server Name running?
Rust network protocol 2634 and build 167781 on Windows is the version My Server Name runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for My Server Name?
The last count for My Server Name was 6 days 7 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1.
How does My Server Name compare with other servers in the rankings?
The rank for My Server Name is #10,123 on seven-day player hours, in the top 46% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover My Server Name?
Included in these Rust Census lists is My Server Name: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on My Server Name?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags My Server Name publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What settings and rules have been listed for My Server Name?
The name of My Server Name carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join My Server Name?
Enter client.connect 5.165.20.41:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players Slots: 500. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.