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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,814 players on 11,681 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test Private Server

5.155.169.38:28015 checked 35d ago

Release date
Next release
In five minutes (21:29 UTC)
Source
Live server queries
Server address
5.155.169.38:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,457

top 67%

Last wipe

35d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,457 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 35d ago.

2. Players

Figure 1: Players on Test Private Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Test Private Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test Private Server

What the server publishes and what was recorded

Address5.155.169.38:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 15:30 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average536 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average358 / 400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average36 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average43 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average159 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average78 / 100

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Test Private Server?

Too few wipes of Test Private Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 35 days 18 hours.

About the server

Is Test Private Server up, and how well has it held up?

Test Private Server is offline at the time of this release; it was last seen 35 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 22 September 2026.

What location has been recorded for Test Private Server?

No region is published by Test Private Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 5.155.169.38:28015 it is addressed.

Which Rust version is Test Private Server running?

This release lists Test Private Server on Rust network protocol 2633 and build 164530, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Test Private Server?

Test Private Server is offline at present; its last recording was 35 days 12 hours ago.

In the rankings of Rust servers, where is Test Private Server placed?

The rank for Test Private Server is #15,457 on seven-day player hours, in the top 67% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Test Private Server?

Included in these Rust Census lists is Test Private Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test Private Server carry?

These are the tags Test Private Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Build 164530 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Test Private Server?

A procedural map runs on Test Private Server, generated by the game.

How is Test Private Server configured, and what rules does it keep?

No gather rate is given in the name of Test Private Server. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

How to join

How can you connect to Test Private Server?

Enter client.connect 5.155.169.38:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players The server holds 2 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs164530Build Build 164530 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.