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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 49,122 players on 11,642 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

PvE Zombies Server

5.122.121.103:28015 checked 8d ago

pve
Release date
Next release
In five minutes (08:15 UTC)
Source
Live server queries
Server address
5.122.121.103:28015
First recorded
20 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,348

top 70%

Last wipe

8d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,348 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 8d ago.

2. Players

Figure 1: Players on PvE Zombies Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of PvE Zombies Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of PvE Zombies Server

What the server publishes and what was recorded

Address5.122.121.103:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 08:07 UTC
Hostname–
First seen20 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average12 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average16 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average12 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average25 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average10 / 150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average5 / 100

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on PvE Zombies Server?

Too few wipes of PvE Zombies Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 8 days ago.

About the server

How reliable is PvE Zombies Server, and is it online now?

The latest count records PvE Zombies Server as offline, last seen 8 days ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 20 October 2026.

Which location does PvE Zombies Server run from?

A region is not published by PvE Zombies Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 5.122.121.103:28015 is its address.

On which Rust version does PvE Zombies Server operate?

Rust network protocol 2634 and build 167781 on Windows is the version PvE Zombies Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on PvE Zombies Server?

At this release PvE Zombies Server is offline, having last been seen 8 days ago.

In the rankings of Rust servers, where is PvE Zombies Server placed?

The rank for PvE Zombies Server is #15,348 on seven-day player hours, in the top 70% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover PvE Zombies Server?

Included in these Rust Census lists is PvE Zombies Server: Community servers, Rust PvE servers, listed and Rust servers with zombie in the name. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on PvE Zombies Server: what do they indicate?

Read by the game's server browser, PvE Zombies Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for PvE Zombies Server?

A procedural map runs on PvE Zombies Server, generated by the game.

What settings and rules have been listed for PvE Zombies Server?

No gather rate is recorded for PvE Zombies Server in its name. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join PvE Zombies Server?

Enter client.connect 5.122.121.103:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players The server holds 2 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.