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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 74,292 players on 11,842 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[DV] Классика|Дальний восток

5.100.120.198:28015 checked 11m ago

weekly wipes vanillaoxide
Release date
Next release
In five minutes (13:45 UTC)
Source
Live server queries
Server address
5.100.120.198:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

1

peak 5

Rank

#3,535

top 16%

Last wipe

13d ago

weekly schedule

Next wipe

5h

Thu 29 Oct, 19:11 UTC

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 1 players, with a peak of 5.
  • It ranks #3,535 of all ranked servers, the top 16%, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Thursday 29 October, 19:11 UTC, every 7 days.

2. Players

Figure 1: Players on [DV] Классика|Дальний восток

Players now and over time, UTC

AveragePeak
0246814:0022:0006:0013:0022:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040014:0022:0006:0013:0022:0012:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterna steady gap

Next wipe Thursday 29 October, 19:11 UTC, in 5h. Every 7 days · medium confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

13

players, last three wipes

Crowd held

25%

else halves by day 5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
5hThu 29 Oct, 19:11 UTCOwn schedule
7d 5hThu 5 Nov, 19:00 UTCForce wipe FW
14d 5hThu 12 Nov, 19:11 UTCOwn schedule
21d 5hThu 19 Nov, 19:11 UTCOwn schedule
28d 5hThu 26 Nov, 19:11 UTCOwn schedule
35d 5hThu 3 Dec, 19:00 UTCForce wipe FW
42d 5hThu 10 Dec, 19:10 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 8 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 13 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:11 UTC13d ago 10 – running 0
Thu 8 Oct, 19:13 UTC20d ago 13 halved by day 3 7 days 1
Thu 1 Oct, 19:13 UTC FW27d ago 15 halved by day 5 7 days 1
Thu 24 Sep, 19:11 UTC34d ago 11 held half 7 days 0
Thu 17 Sep, 19:13 UTC41d ago 10 halved by day 5 7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [DV] Классика|Дальний восток

3500 · seed 121436148

Map of [DV] Классика|Дальний восток

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed121436148
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [DV] Классика|Дальний восток

What the server publishes and what was recorded

Address5.100.120.198:28015
Region–
Max players100
Group limit16 max
Wipe scheduleweekly
Last wipe15 Oct 2026, 19:11 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

- Классический сервер - Двухнедельный вайп, каждый раз вайп чертежи+карта - Загрузить карту можно в Discord сервера - Последний вайп $eu

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average575 / 625
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average78 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average74 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54 / 100
Rustafied.com - EU MainEU · groups of 16+ · weekly · 235 on average114 / 150
Magic Rust — Main | Kлaccикa x1 | PyccкийEU · groups of 100+ · 1x · weekly · 216 on average153 / 180

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on [DV] Классика|Дальний восток?

About every 7 days, [DV] Классика|Дальний восток has wiped of late. On Thursday 29 October at 19:11 UTC the next wipe is expected. 13 days 18 hours have passed since this world was made. Its tags carry a weekly wipe schedule.

How is wipe day run on [DV] Классика|Дальний восток?

An average of 13 players attended at peak across recent wipes. On the latest wipe, 13 hours passed before the crowd peaked. Half that peak was held until the next wipe in 25% of its recent wipes. The fall below half came by day 5 in those cases where it did not hold.

Server details

What does the record show for the uptime and current status of [DV] Классика|Дальний восток?

This release records [DV] Классика|Дальний восток as online. About 6 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.

Does [DV] Классика|Дальний восток hold a steady frame rate and connection?

Average server fps over the last 48 hours was 204, with a low of 175. The world carried up to 74,362 entities, including buildings, deployables and all else. The peak memory use recorded was 2,865 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for [DV] Классика|Дальний восток?

Its name points to Europe, though [DV] Классика|Дальний восток publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 5.100.120.198:28015 is its address.

Which Rust version is [DV] Классика|Дальний восток running?

Rust network protocol 2635 and build 168909 on Windows is the version [DV] Классика|Дальний восток runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does [DV] Классика|Дальний восток carry?

[DV] Классика|Дальний восток stands at 0 players from 100 slots in this release. Averaged over seven days: 1 players, with a peak of 5. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 5 players.

How does [DV] Классика|Дальний восток compare with other servers in the rankings?

The rank for [DV] Классика|Дальний восток is #3,535 on seven-day player hours, in the top 16% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry [DV] Классика|Дальний восток?

These Rust Census lists include [DV] Классика|Дальний восток: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

What is meant by each tag shown on [DV] Классика|Дальний восток?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts16 (Group limit): No team may hold more than 16; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod) are the tags [DV] Классика|Дальний восток publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on [DV] Классика|Дальний восток?

Size 3,500 and seed 121436148: that is the procedural map on [DV] Классика|Дальний восток, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for [DV] Классика|Дальний восток?

No gather rate is given in the name of [DV] Классика|Дальний восток. 16 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Plugins on it number Oxide. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join [DV] Классика|Дальний восток?

Enter client.connect 5.100.120.198:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://taplink.cc/dvclassica.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts16,^o

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts16Group limit No team may hold more than 16.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.