Statistical profileOffline
TestServer
49.76.51.201:10241 checked 4d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#11,540
top 52%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #11,540 of all ranked servers, the top 52%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on TestServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 52% of all ranked servers, and #539 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TestServer
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TestServer
What the server publishes and what was recorded
| Address | 49.76.51.201:10241 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 05:20 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 8 / 60 |
| Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe | NA · quad · weekly · 6 on average | 2 / 50 |
| Geležinis Miškas | quad · 6 on average | 4 / 99 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 5 on average | 9 / 80 |
| Rustoria.co -Us Mondays | NA · quad · 5 on average | 17 / 300 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 4 on average | 2 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does TestServer wipe, and how often?
Too few wipes of TestServer are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 26 days 7 hours ago.
Server details
What does the record show for the uptime and current status of TestServer?
The latest count records TestServer as offline, last seen 4 days 22 hours ago. A total of 0 of 96 hours were up over 4 full days, which is 0% of the time. The first sighting of it by Rust Census was on 23 October 2026.
What location has been recorded for TestServer?
A region is not published by TestServer. Rust Census does not look up where the machine stands; it shows where a server says it is. At 49.76.51.201:10241 it is addressed.
On which Rust version does TestServer operate?
Rust network protocol 2635 and build 168909 on Windows is the version TestServer runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does TestServer carry?
TestServer is offline at present; its last recording was 4 days 22 hours ago. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is TestServer placed?
The rank for TestServer is #11,540 on seven-day player hours, in the top 52% of ranked servers. This release places it #539 among quad servers.
Tag details
Which Rust Census filters and lists cover TestServer?
Included in these Rust Census lists is TestServer: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Which meanings do the tags on TestServer carry?
Read by the game's server browser, TestServer publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts4 (Group limit): No team may hold more than 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What settings and rules have been listed for TestServer?
No gather rate is recorded for TestServer in its name. For groups (quad), the maximum is 4 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join TestServer?
Enter client.connect 49.76.51.201:10241 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts4 | Group limit No team may hold more than 4. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.