Statistical profileOffline
TestServer
49.76.133.31:10241 checked 20h ago
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1. Main points
Players now
1/ 100
1% full
7-day average
0
peak 1
Rank
#13,560
top 61%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,560 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on TestServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers, and #580 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TestServer
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TestServer
What the server publishes and what was recorded
| Address | 49.76.133.31:10241 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 05:20 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 5 / 60 |
| Geležinis Miškas | quad · 6 on average | 4 / 99 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 5 on average | 6 / 80 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 4 on average | 2 / 100 |
| Persona#1 |Для Новичков| х2 | EU · quad · monthly · 3 on average | 4 / 200 |
| Rustoria.co -Us Mondays | NA · quad · 3 on average | 15 / 300 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for TestServer: what is it?
With too few wipes of TestServer on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 5 hours.
Server details
Is TestServer up, and how well has it held up?
Last seen 20 hours ago, TestServer is offline in this release. It was first seen by Rust Census on 27 October 2026.
Which location does TestServer run from?
No region is given by TestServer. Rust Census does not look up where the machine stands; it shows where a server says it is. At 49.76.133.31:10241 it is addressed.
What version of Rust has been recorded on TestServer?
This release lists TestServer on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for TestServer?
TestServer is offline at present; its last recording was 20 hours ago. Averaged over seven days: 0 players, with a peak of 1. An average of 1 players was recorded at 14:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is TestServer placed?
The rank for TestServer is #13,560 on seven-day player hours, in the top 61% of ranked servers. Within quad servers this release ranks it #580.
Tags, lists
Where does TestServer appear among the Rust Census lists and filters?
Included in these Rust Census lists is TestServer: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What is meant by each tag shown on TestServer?
These are the tags TestServer publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): No team may hold more than 4; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
On TestServer, what rules and settings are in force?
No gather rate is recorded for TestServer in its name. A limit of 4 players applies to groups (quad). survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to TestServer?
Enter client.connect 49.76.133.31:10241 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts4 | Group limit No team may hold more than 4. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.