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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 79,700 players on 11,793 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

LinuxGSM

49.234.52.191:28015 checked 14m ago

Release date
Next release
In five minutes (22:15 UTC)
Source
Live server queries
Server address
49.234.52.191:28015
First recorded
18 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 2

Rank

#10,230

top 46%

Last wipe

11d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #10,230 of all ranked servers, the top 46%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on LinuxGSM

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020023:0008:0017:0003:0012:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of LinuxGSM

3000 · seed 1630463354

Map of LinuxGSM

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1630463354
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of LinuxGSM

What the server publishes and what was recorded

Address49.234.52.191:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 02:50 UTC
Hostname–
First seen18 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average187 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average235 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average658 / 800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average37 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average744 / 900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average599 / 725

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for LinuxGSM: what is it?

Too few wipes of LinuxGSM are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 11 days 19 hours have passed since this world was made.

Server details

How reliable is LinuxGSM, and is it online now?

This release records LinuxGSM as online. About 5 days 9 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 163 of them, or 97%. First recorded by Rust Census on 18 October 2026.

How well does LinuxGSM perform?

The figures for the last 48 hours give an average of 132 server fps and a minimum of 82. Buildings, deployables and everything else in the world took the entity count to 49,731. The peak memory use recorded was 2,483 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for LinuxGSM?

A region is not published by LinuxGSM. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 49.234.52.191:28015 is its address.

Which Rust version is LinuxGSM running?

Rust network protocol 2635 and build 168909 on Linux is the version LinuxGSM runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on LinuxGSM?

At counting time LinuxGSM recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 2.

How does LinuxGSM compare with other servers in the rankings?

For seven-day player hours, LinuxGSM is ranked #10,230, placing it in the top 46% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover LinuxGSM?

Included in these Rust Census lists is LinuxGSM: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on LinuxGSM carry?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags LinuxGSM publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for LinuxGSM?

Size 3,000 and seed 1630463354: that is the procedural map on LinuxGSM, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for LinuxGSM?

No gather rate is recorded for LinuxGSM in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join LinuxGSM?

Enter client.connect 49.234.52.191:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.