Statistical profileOffline
Wickydackers
49.192.77.37:28015 checked 39d ago
Connect to this server
1. Main points
Players now
1/ 4
25% full
7-day average
0
peak –
Rank
#12,660
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 25% of its 4 slots.
- It ranks #12,660 of all ranked servers, on player hours over the last seven days.
- Its current map went up 39d ago.
2. Players
Figure 1: Players on Wickydackers
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:45 UTC39d ago | 2 | – | running | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Wickydackers
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Wickydackers
What the server publishes and what was recorded
| Address | 49.192.77.37:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Sep 2026, 12:45 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 547 on average | 665 / 750 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 486 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 303 on average | 62 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 303 on average | 49 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 268 on average | 161 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 261 on average | 211 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
When does Wickydackers wipe, and how often?
Too few wipes of Wickydackers are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 39 days 3 hours.
On Wickydackers, what happens on wipe day?
An average of 2 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of Wickydackers?
The latest count records Wickydackers as offline, last seen 39 days 3 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 19 September 2026.
What location has been recorded for Wickydackers?
No region is given by Wickydackers. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 49.192.77.37:28015 it is addressed.
On which Rust version does Wickydackers operate?
Rust network protocol 2633 and build 164530 on Windows is the version Wickydackers runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does Wickydackers carry?
Wickydackers is offline at present; its last recording was 39 days 3 hours ago.
What position does Wickydackers hold in the server rankings?
For seven-day player hours, Wickydackers is ranked #12,660, placing it in the top – of all ranked servers.
Tag details
Where does Wickydackers appear among the Rust Census lists and filters?
Included in these Rust Census lists is Wickydackers: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Wickydackers?
Read by the game's server browser, Wickydackers publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Wickydackers?
The game generates the procedural map on Wickydackers.
What settings and rules have been listed for Wickydackers?
No gather rate is given in the name of Wickydackers. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Wickydackers?
Enter client.connect 49.192.77.37:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp4 | Max players The server holds 4 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.