Statistical profileOnline
Rustoria.co - US Main Preview Server (Map #4)
49.13.16.84:28010 checked 11m ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipe
2h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it.
- It ranks #15,432 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 2h ago.
2. Players
Figure 1: Players on Rustoria.co - US Main Preview Server (Map #4)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.2 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 10:47 UTC2h ago | – | – | running | 0 |
| Tue 27 Oct, 08:46 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 23:33 UTC2d ago | 0 | – | 1.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rustoria.co - US Main Preview Server (Map #4)
4500 · seed 1337
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | 4500 |
| Seed | 1337 |
8. Server characteristics
Table 3: Characteristics of Rustoria.co - US Main Preview Server (Map #4)
What the server publishes and what was recorded
| Address | 49.13.16.84:28010 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 10:47 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 109 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 101 on average | 36 / 200 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 36 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 40 on average | 21 / 200 |
| Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 37 on average | 9 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 35 on average | 13 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does Rustoria.co - US Main Preview Server (Map #4) wipe, and how often?
Rustoria.co - US Main Preview Server (Map #4) wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 2 hours.
What should you expect on wipe day at Rustoria.co - US Main Preview Server (Map #4)?
Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
Is Rustoria.co - US Main Preview Server (Map #4) up, and how well has it held up?
This release records Rustoria.co - US Main Preview Server (Map #4) as online. By its own reported uptime, it restarted about 1 hours ago. Of the 48 hours in the last 2 full days, it was up 48 of them, or 100%. The first sighting of it by Rust Census was on 25 October 2026.
How well does Rustoria.co - US Main Preview Server (Map #4) perform?
The figures for the last 48 hours give an average of 30 server fps and a minimum of 30. The world carried up to 122,346 entities, including buildings, deployables and all else. Memory use reached 3,141 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does Rustoria.co - US Main Preview Server (Map #4) run from?
Its name points to North America, though Rustoria.co - US Main Preview Server (Map #4) publishes no region tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 49.13.16.84:28010 it is addressed.
What version of Rust has been recorded on Rustoria.co - US Main Preview Server (Map #4)?
Rust network protocol 2635 and build 168909 on Linux is the version Rustoria.co - US Main Preview Server (Map #4) runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does Rustoria.co - US Main Preview Server (Map #4) carry?
The current count for Rustoria.co - US Main Preview Server (Map #4) stands at 0 players. Averaged across seven days, the count is 0 players.
How does Rustoria.co - US Main Preview Server (Map #4) compare with other servers in the rankings?
The rank for Rustoria.co - US Main Preview Server (Map #4) is #15,432 on seven-day player hours, in the top 69% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Rustoria.co - US Main Preview Server (Map #4)?
The Rust Census lists that Rustoria.co - US Main Preview Server (Map #4) fits are: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Rustoria.co - US Main Preview Server (Map #4) carry?
These are the tags Rustoria.co - US Main Preview Server (Map #4) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world; builds (Build server): Builds: a place to practise and design bases; creative (Creative): No gathering is needed; this is sandbox building, and you build what you like; training (Combat training): For aim and PvP practice, with loot provided; modded (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Rustoria.co - US Main Preview Server (Map #4)?
Rustoria.co - US Main Preview Server (Map #4) runs a procedural map of size 4,500 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.
What settings and rules have been listed for Rustoria.co - US Main Preview Server (Map #4)?
The name of Rustoria.co - US Main Preview Server (Map #4) carries no gather rate. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Rustoria.co - US Main Preview Server (Map #4)?
Enter client.connect 49.13.16.84:28010 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp0 | Max players Slots: 0. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|---|
builds | Build server Builds: a place to practise and design bases. |
creative | Creative No gathering is needed; this is sandbox building, and you build what you like. |
training | Combat training For aim and PvP practice, with loot provided. |
Mods and access
modded | Modded Modded: the game is changed by plugins or settings. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.