Statistical profileOffline
My Server Name
49.129.72.224:28015 checked 8d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#13,031
top 59%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- It ranks #13,031 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on My Server Name
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
4.8 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
75%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 17:28 UTC9d ago | 1 | – | running | 1 |
| Fri 9 Oct, 08:44 UTC19d ago | 1 | held half | 9.4 days | 0 |
| Fri 2 Oct, 16:36 UTC25d ago | 1 | held half | 6.7 days | 0 |
| Tue 29 Sep, 18:23 UTC28d ago | 1 | held half | 2.9 days | 0 |
| Sat 26 Sep, 18:02 UTC31d ago | 1 | halved by day 1 | 3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Server Name
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Server Name
What the server publishes and what was recorded
| Address | 49.129.72.224:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 17:28 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 665 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 467 / 500 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 307 on average | 37 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 306 on average | 58 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 267 on average | 143 / 175 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 265 on average | 227 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for My Server Name: what is it?
My Server Name wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 9 days 20 hours have passed since this world was made.
On My Server Name, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 75% of recent wipes. In the other cases, half the peak was lost by day 1.
About the server
What does the record show for the uptime and current status of My Server Name?
My Server Name is offline at the time of this release; it was last seen 8 days 23 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.
Which location does My Server Name run from?
No region is given by My Server Name. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 49.129.72.224:28015 it is addressed.
Which Rust version is My Server Name running?
Rust network protocol 2634 and build 167781 on Windows is the version My Server Name runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does My Server Name carry?
The last count for My Server Name was 8 days 23 hours ago; it is offline at present.
In the rankings of Rust servers, where is My Server Name placed?
For seven-day player hours, My Server Name is ranked #13,031, placing it in the top 59% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry My Server Name?
The Rust Census lists that My Server Name fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on My Server Name carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags My Server Name publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for My Server Name?
My Server Name runs a procedural map, which the game generates.
What settings and rules have been listed for My Server Name?
No gather rate is recorded for My Server Name in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join My Server Name?
Enter client.connect 49.129.72.224:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.