Statistical profileOffline
HH_TGMR_SKserver_20260721
49.109.126.217:28015 checked 37d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,447
top 67%
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,447 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 51d ago.
2. Players
Figure 1: Players on HH_TGMR_SKserver_20260721
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of HH_TGMR_SKserver_20260721
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of HH_TGMR_SKserver_20260721
What the server publishes and what was recorded
| Address | 49.109.126.217:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Sep 2026, 01:41 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 481 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 405 / 375 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 56 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 46 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 162 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for HH_TGMR_SKserver_20260721: what is it?
The rhythm of HH_TGMR_SKserver_20260721's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 51 days 10 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of HH_TGMR_SKserver_20260721?
The latest count records HH_TGMR_SKserver_20260721 as offline, last seen 37 days 20 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 21 September 2026.
What location has been recorded for HH_TGMR_SKserver_20260721?
No region is published by HH_TGMR_SKserver_20260721. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 49.109.126.217:28015 it is addressed.
What version of Rust has been recorded on HH_TGMR_SKserver_20260721?
This release lists HH_TGMR_SKserver_20260721 on Rust network protocol 2633 and build 164530, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on HH_TGMR_SKserver_20260721?
The last count for HH_TGMR_SKserver_20260721 was 37 days 20 hours ago; it is offline at present.
In the rankings of Rust servers, where is HH_TGMR_SKserver_20260721 placed?
For seven-day player hours, HH_TGMR_SKserver_20260721 is ranked #15,447, placing it in the top 67% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover HH_TGMR_SKserver_20260721?
Included in these Rust Census lists is HH_TGMR_SKserver_20260721: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on HH_TGMR_SKserver_20260721?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags HH_TGMR_SKserver_20260721 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for HH_TGMR_SKserver_20260721?
HH_TGMR_SKserver_20260721 runs a procedural map, which the game generates.
What settings and rules have been listed for HH_TGMR_SKserver_20260721?
The name of HH_TGMR_SKserver_20260721 carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to HH_TGMR_SKserver_20260721?
You can open the console in Rust with F1 and enter client.connect 49.109.126.217:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.