Statistical profileOffline
HH_TGMR_SKserver_20260721
49.109.126.138:28015 checked 36d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#14,974
top 67%
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #14,974 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 51d ago.
2. Players
Figure 1: Players on HH_TGMR_SKserver_20260721
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of HH_TGMR_SKserver_20260721
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of HH_TGMR_SKserver_20260721
What the server publishes and what was recorded
| Address | 49.109.126.138:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Sep 2026, 01:41 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 555 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 418 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 136 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 51 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 153 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 292 / 225 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for HH_TGMR_SKserver_20260721: what is it?
Too few wipes of HH_TGMR_SKserver_20260721 are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 51 days 12 hours have passed since this world was made.
Server record
What does the record show for the uptime and current status of HH_TGMR_SKserver_20260721?
Last seen 36 days 2 hours ago, HH_TGMR_SKserver_20260721 is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 22 September 2026.
What location has been recorded for HH_TGMR_SKserver_20260721?
No region is published by HH_TGMR_SKserver_20260721. Rust Census does not look up where the machine stands; it shows where a server says it is. At 49.109.126.138:28015 it is addressed.
On which Rust version does HH_TGMR_SKserver_20260721 operate?
This release lists HH_TGMR_SKserver_20260721 on Rust network protocol 2633 and build 165217, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does HH_TGMR_SKserver_20260721 carry?
HH_TGMR_SKserver_20260721 is offline at present; its last recording was 36 days 2 hours ago.
What position does HH_TGMR_SKserver_20260721 hold in the server rankings?
For seven-day player hours, HH_TGMR_SKserver_20260721 is ranked #14,974, placing it in the top 67% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry HH_TGMR_SKserver_20260721?
These Rust Census lists include HH_TGMR_SKserver_20260721: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on HH_TGMR_SKserver_20260721?
Read by the game's server browser, HH_TGMR_SKserver_20260721 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on HH_TGMR_SKserver_20260721?
The game generates the procedural map on HH_TGMR_SKserver_20260721.
On HH_TGMR_SKserver_20260721, what rules and settings are in force?
The name of HH_TGMR_SKserver_20260721 carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to HH_TGMR_SKserver_20260721?
Enter client.connect 49.109.126.138:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.