Statistical profileOffline
HH_TGMR_SKserver_20260721
49.109.125.253:28015 checked 35d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,368
top 61%
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #13,368 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 51d ago.
2. Players
Figure 1: Players on HH_TGMR_SKserver_20260721
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of HH_TGMR_SKserver_20260721
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of HH_TGMR_SKserver_20260721
What the server publishes and what was recorded
| Address | 49.109.125.253:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Sep 2026, 01:41 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 538 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 430 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 167 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 221 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 304 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for HH_TGMR_SKserver_20260721: what is it?
With too few wipes of HH_TGMR_SKserver_20260721 on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 51 days 13 hours ago.
About the server
How reliable is HH_TGMR_SKserver_20260721, and is it online now?
Last seen 35 days ago, HH_TGMR_SKserver_20260721 is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 24 September 2026.
Which location does HH_TGMR_SKserver_20260721 run from?
No region is published by HH_TGMR_SKserver_20260721. Rust Census does not look up where the machine stands; it shows where a server says it is. At 49.109.125.253:28015 it is addressed.
Which Rust version is HH_TGMR_SKserver_20260721 running?
This release lists HH_TGMR_SKserver_20260721 on Rust network protocol 2633 and build 165217, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does HH_TGMR_SKserver_20260721 carry?
At this release HH_TGMR_SKserver_20260721 is offline, having last been seen 35 days ago.
How does HH_TGMR_SKserver_20260721 compare with other servers in the rankings?
The rank for HH_TGMR_SKserver_20260721 is #13,368 on seven-day player hours, in the top 61% of ranked servers.
Tags, lists
Where does HH_TGMR_SKserver_20260721 appear among the Rust Census lists and filters?
The Rust Census lists that HH_TGMR_SKserver_20260721 fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on HH_TGMR_SKserver_20260721: what do they indicate?
These are the tags HH_TGMR_SKserver_20260721 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for HH_TGMR_SKserver_20260721?
A procedural map runs on HH_TGMR_SKserver_20260721, generated by the game.
How is HH_TGMR_SKserver_20260721 configured, and what rules does it keep?
The name of HH_TGMR_SKserver_20260721 carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to HH_TGMR_SKserver_20260721?
Enter client.connect 49.109.125.253:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.