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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,138 players on 11,632 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[US] World War Rust | Test Server

47.6.83.67:28018 checked 35d ago

moddedoxide
Release date
Next release
In five minutes (20:03 UTC)
Source
Live server queries
Server address
47.6.83.67:28018
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,464

top 67%

Last wipe

49d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,464 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 49d ago.

2. Players

Figure 1: Players on [US] World War Rust | Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [US] World War Rust | Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of [US] World War Rust | Test Server

What the server publishes and what was recorded

Address47.6.83.67:28018
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe9 Sep 2026, 00:37 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 38 on average27 / 100
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average13 / 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average8 / 100
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average12 / 175
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average3 / 150
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average7 / 90

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on [US] World War Rust | Test Server?

Too few wipes of [US] World War Rust | Test Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 49 days 6 hours have passed since this world was made.

Server details

How reliable is [US] World War Rust | Test Server, and is it online now?

[US] World War Rust | Test Server is offline at the time of this release; it was last seen 35 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 15 September 2026.

In which location is [US] World War Rust | Test Server based?

No region tag is published by [US] World War Rust | Test Server, but its name points to North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 47.6.83.67:28018 it is addressed.

Which Rust version is [US] World War Rust | Test Server running?

This release lists [US] World War Rust | Test Server on Rust network protocol 2633 and build 164530, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does [US] World War Rust | Test Server carry?

[US] World War Rust | Test Server is offline at present; its last recording was 35 days 10 hours ago.

How does [US] World War Rust | Test Server compare with other servers in the rankings?

For seven-day player hours, [US] World War Rust | Test Server is ranked #15,464, placing it in the top 67% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry [US] World War Rust | Test Server?

Included in these Rust Census lists is [US] World War Rust | Test Server: Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on [US] World War Rust | Test Server?

These are the tags [US] World War Rust | Test Server publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for [US] World War Rust | Test Server?

The game generates the procedural map on [US] World War Rust | Test Server.

How is [US] World War Rust | Test Server configured, and what rules does it keep?

No gather rate is given in the name of [US] World War Rust | Test Server. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to [US] World War Rust | Test Server?

Enter client.connect 47.6.83.67:28018 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp5Max players 5 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs164530Build Game build: 164530.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.