Statistical profileOffline
My Rust server | Powered by AMP
47.49.255.6:28015 checked 12d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,126
top 70%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,126 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on My Rust server | Powered by AMP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.9 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 02:52 UTC16d ago | 0 | – | running | 0 |
| Sun 27 Sep, 23:52 UTC30d ago | 0 | – | 14.1 days | 0 |
| Fri 25 Sep, 22:15 UTC32d ago | 0 | – | 2.1 days | 0 |
| Mon 21 Sep, 23:49 UTC36d ago | 0 | – | 3.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of My Rust server | Powered by AMP
What the server publishes and what was recorded
| Address | 47.49.255.6:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 02:52 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 236 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 14 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 19 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 142 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 49 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 40 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on My Rust server | Powered by AMP?
No next wipe can be predicted for My Rust server | Powered by AMP, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 16 days 2 hours ago.
What should you expect on wipe day at My Rust server | Powered by AMP?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
What does the record show for the uptime and current status of My Rust server | Powered by AMP?
My Rust server | Powered by AMP is offline at the time of this release; it was last seen 12 days 5 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 21 September 2026.
Which location does My Rust server | Powered by AMP run from?
A region is not published by My Rust server | Powered by AMP. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 47.49.255.6:28015 is its address.
On which Rust version does My Rust server | Powered by AMP operate?
Rust network protocol 2634 and build 167781 on Linux is the version My Rust server | Powered by AMP runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does My Rust server | Powered by AMP carry?
My Rust server | Powered by AMP is offline at present; its last recording was 12 days 5 hours ago.
What position does My Rust server | Powered by AMP hold in the server rankings?
The rank for My Rust server | Powered by AMP is #15,126 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover My Rust server | Powered by AMP?
The Rust Census lists that My Rust server | Powered by AMP fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on My Rust server | Powered by AMP?
Read by the game's server browser, My Rust server | Powered by AMP publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on My Rust server | Powered by AMP?
The procedural map on My Rust server | Powered by AMP is generated by the game, measures 4,500 and carries seed 6738. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for My Rust server | Powered by AMP?
No gather rate is recorded for My Rust server | Powered by AMP in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join My Rust server | Powered by AMP?
You can open the console in Rust with F1 and enter client.connect 47.49.255.6:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.