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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 83,965 players on 11,810 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Server01

47.199.215.52:28015 checked 20d ago

Release date
Next release
In five minutes (03:10 UTC)
Source
Live server queries
Server address
47.199.215.52:28015
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,836

top 72%

Last wipe

23d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,836 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on Server01

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 21:56 UTC24d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Server01

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Server01

What the server publishes and what was recorded

Address47.199.215.52:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 01:28 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average187 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average261 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average695 / 800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average41 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average780 / 900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average635 / 725

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Server01?

The rhythm of Server01's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 23 days 20 hours have passed since this world was made.

On Server01, what happens on wipe day?

Recent wipes drew an average peak of 1 players. 5 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of Server01?

Server01 is offline at the time of this release; it was last seen 20 days 18 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 5 October 2026.

What location has been recorded for Server01?

A region is not published by Server01. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 47.199.215.52:28015 is its address.

On which Rust version does Server01 operate?

This release lists Server01 on Rust network protocol 2634 and build 167209, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Server01?

Server01 is offline at present; its last recording was 20 days 18 hours ago.

What position does Server01 hold in the server rankings?

The rank for Server01 is #15,836 on seven-day player hours, in the top 72% of ranked servers.

Tag details

Which Rust Census filters and lists cover Server01?

The Rust Census lists that Server01 fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Server01?

Read by the game's server browser, Server01 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167209 (Build): Game build: 167209; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Server01?

A procedural map runs on Server01, generated by the game.

How is Server01 configured, and what rules does it keep?

The name of Server01 carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to Server01?

Enter client.connect 47.199.215.52:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs167209,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players Slots: 1.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167209Build Game build: 167209.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.