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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,078 players on 11,614 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

John's Rust Server

47.180.86.116:28015 checked 6d ago

Release date
Next release
In five minutes (07:55 UTC)
Source
Live server queries
Server address
47.180.86.116:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,351

top 69%

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,351 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on John's Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:55 UTC24d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of John's Rust Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of John's Rust Server

What the server publishes and what was recorded

Address47.180.86.116:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 17:55 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average164 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average142 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average19 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average14 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average62 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does John's Rust Server wipe, and how often?

Too few wipes of John's Rust Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 24 days 11 hours ago.

How is wipe day run on John's Rust Server?

Recent wipes drew an average peak of 2 players. On the latest wipe, 5 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of John's Rust Server?

The latest count records John's Rust Server as offline, last seen 6 days 21 hours ago. A total of 8 of 168 hours were up over 7 full days, which is 5% of the time. It was first seen by Rust Census on 17 September 2026.

What location has been recorded for John's Rust Server?

No region is published by John's Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 47.180.86.116:28015 it is addressed.

Which Rust version is John's Rust Server running?

Rust network protocol 2634 and build 166652 on Linux is the version John's Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on John's Rust Server?

At this release John's Rust Server is offline, having last been seen 6 days 21 hours ago. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is John's Rust Server placed?

The rank for John's Rust Server is #15,351 on seven-day player hours, in the top 69% of ranked servers.

Tag details

On Rust Census, which lists and filters carry John's Rust Server?

The Rust Census lists that John's Rust Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on John's Rust Server carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags John's Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for John's Rust Server?

The game generates the procedural map on John's Rust Server.

What settings and rules have been listed for John's Rust Server?

No gather rate is recorded for John's Rust Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

What is the way to join John's Rust Server?

Enter client.connect 47.180.86.116:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.