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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 49,486 players on 11,685 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Ts Testing server

47.12.3.82:28015 checked 29d ago

Release date
Next release
In five minutes (02:46 UTC)
Source
Live server queries
Server address
47.12.3.82:28015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#14,544

top 61%

Last wipe

30d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #14,544 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 30d ago.

2. Players

Figure 1: Players on Ts Testing server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 21:32 UTC30d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Ts Testing server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Ts Testing server

What the server publishes and what was recorded

Address47.12.3.82:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 21:43 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average360 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average24 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average42 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average163 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average66 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average65 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Ts Testing server?

Too few wipes of Ts Testing server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 30 days 3 hours ago.

On Ts Testing server, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

How reliable is Ts Testing server, and is it online now?

The latest count records Ts Testing server as offline, last seen 29 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 27 September 2026.

Which location does Ts Testing server run from?

No region is given by Ts Testing server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 47.12.3.82:28015 it is addressed.

On which Rust version does Ts Testing server operate?

This release lists Ts Testing server on Rust network protocol 2633 and build 165217, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Ts Testing server carry?

At this release Ts Testing server is offline, having last been seen 29 days 22 hours ago.

In the rankings of Rust servers, where is Ts Testing server placed?

For seven-day player hours, Ts Testing server is ranked #14,544, placing it in the top 61% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Ts Testing server?

These Rust Census lists include Ts Testing server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Ts Testing server: what do they indicate?

These are the tags Ts Testing server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Ts Testing server?

The game generates the procedural map on Ts Testing server.

On Ts Testing server, what rules and settings are in force?

No gather rate is recorded for Ts Testing server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Ts Testing server?

Enter client.connect 47.12.3.82:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players 1 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Build 165217 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.