Statistical profileOffline
[AW] Coyote Noobs Rust MOD
47.12.136.25:28015 checked 12h ago
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1. Main points
Players now
2/ 5
40% full
7-day average
1
peak 2
Rank
#7,025
top 32%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 40% of its 5 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #7,025 of all ranked servers, the top 32%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on [AW] Coyote Noobs Rust MOD
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 02:54 UTC15d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [AW] Coyote Noobs Rust MOD
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [AW] Coyote Noobs Rust MOD
What the server publishes and what was recorded
| Address | 47.12.136.25:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 02:56 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 678 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 432 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 39 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 58 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 222 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 119 / 175 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for [AW] Coyote Noobs Rust MOD: what is it?
With too few wipes of [AW] Coyote Noobs Rust MOD on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 15 days 10 hours ago.
What should you expect on wipe day at [AW] Coyote Noobs Rust MOD?
The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 12 hours after it began.
Server record
What does the record show for the uptime and current status of [AW] Coyote Noobs Rust MOD?
Last seen 12 hours ago, [AW] Coyote Noobs Rust MOD is offline in this release. Of the 168 hours in the last 7 full days, it was up 13 of them, or 8%. It was first seen by Rust Census on 13 October 2026.
What location has been recorded for [AW] Coyote Noobs Rust MOD?
No region is given by [AW] Coyote Noobs Rust MOD. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 47.12.136.25:28015 it is addressed.
On which Rust version does [AW] Coyote Noobs Rust MOD operate?
The version in use on [AW] Coyote Noobs Rust MOD is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for [AW] Coyote Noobs Rust MOD?
At this release [AW] Coyote Noobs Rust MOD is offline, having last been seen 12 hours ago. This release records a seven-day average of 1 players and a peak of 2. Over the past 48 hours the highest average fell at 23:00 UTC: 2 players.
What position does [AW] Coyote Noobs Rust MOD hold in the server rankings?
For seven-day player hours, [AW] Coyote Noobs Rust MOD is ranked #7,025, placing it in the top 32% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry [AW] Coyote Noobs Rust MOD?
The Rust Census lists that [AW] Coyote Noobs Rust MOD fits are: Rust servers named for new players and Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on [AW] Coyote Noobs Rust MOD?
Read by the game's server browser, [AW] Coyote Noobs Rust MOD publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for [AW] Coyote Noobs Rust MOD?
[AW] Coyote Noobs Rust MOD runs a procedural map, which the game generates.
What settings and rules have been listed for [AW] Coyote Noobs Rust MOD?
No gather rate is recorded for [AW] Coyote Noobs Rust MOD in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join [AW] Coyote Noobs Rust MOD?
Enter client.connect 47.12.136.25:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players Slots: 5. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.