Statistical profileOffline
L&J
46.74.76.194:28015 checked 23d ago
Connect to this server
1. Main points
Players now
0/ 6
0% full
7-day average
0
peak –
Rank
#16,009
top 71%
Last wipe
68d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 6 slots.
- It ranks #16,009 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 68d ago.
2. Players
Figure 1: Players on L&J
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of L&J
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of L&J
What the server publishes and what was recorded
| Address | 46.74.76.194:28015 |
|---|---|
| Region | – |
| Max players | 6 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Aug 2026, 20:49 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 352 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 22 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 41 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 144 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 63 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 65 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does L&J wipe, and how often?
With too few wipes of L&J on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 68 days 4 hours.
Server details
How reliable is L&J, and is it online now?
The latest count records L&J as offline, last seen 23 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 28 September 2026.
In which location is L&J based?
No region is given by L&J. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 46.74.76.194:28015 it is addressed.
On which Rust version does L&J operate?
This release lists L&J on Rust network protocol 2632 and build 161125, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for L&J?
The last count for L&J was 23 days 12 hours ago; it is offline at present.
How does L&J compare with other servers in the rankings?
The rank for L&J is #16,009 on seven-day player hours, in the top 71% of ranked servers.
Tag details
On Rust Census, which lists and filters carry L&J?
Included in these Rust Census lists is L&J: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on L&J: what do they indicate?
These are the tags L&J publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): This is the game default: 8 to a team; v2632 (Protocol): To connect, your game version must match protocol 2632; cs161125 (Build): The server runs game build 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for L&J?
L&J runs a procedural map, which the game generates.
On L&J, what rules and settings are in force?
No gather rate is given in the name of L&J. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join L&J?
Enter client.connect 46.74.76.194:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp6,ptrak,$r?,v2632,gmrust,cs161125,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp6 | Max players The server holds 6 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2632 | Protocol To connect, your game version must match protocol 2632. |
cs161125 | Build The server runs game build 161125. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.