Statistical profileOffline
Ilya & Friend | Vanilla
46.63.125.4:28015 checked 22d ago
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1. Main points
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#13,778
top 61%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
- It ranks #13,778 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on Ilya & Friend | Vanilla
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Ilya & Friend | Vanilla
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Ilya & Friend | Vanilla
What the server publishes and what was recorded
| Address | 46.63.125.4:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 09:14 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 618 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 41 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 78 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 323 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 146 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 138 / 225 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Ilya & Friend | Vanilla?
With too few wipes of Ilya & Friend | Vanilla on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 23 days 12 hours ago.
Server record
How reliable is Ilya & Friend | Vanilla, and is it online now?
Ilya & Friend | Vanilla is offline at the time of this release; it was last seen 22 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 4 October 2026.
What location has been recorded for Ilya & Friend | Vanilla?
No region is given by Ilya & Friend | Vanilla. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 46.63.125.4:28015 is its address.
Which Rust version is Ilya & Friend | Vanilla running?
This release lists Ilya & Friend | Vanilla on Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Ilya & Friend | Vanilla carry?
At this release Ilya & Friend | Vanilla is offline, having last been seen 22 days 2 hours ago.
How does Ilya & Friend | Vanilla compare with other servers in the rankings?
For seven-day player hours, Ilya & Friend | Vanilla is ranked #13,778, placing it in the top 61% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Ilya & Friend | Vanilla?
Included in these Rust Census lists is Ilya & Friend | Vanilla: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Ilya & Friend | Vanilla: what do they indicate?
These are the tags Ilya & Friend | Vanilla publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Ilya & Friend | Vanilla?
Ilya & Friend | Vanilla runs a procedural map, which the game generates.
How is Ilya & Friend | Vanilla configured, and what rules does it keep?
No gather rate is recorded for Ilya & Friend | Vanilla in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join Ilya & Friend | Vanilla?
You can open the console in Rust with F1 and enter client.connect 46.63.125.4:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players 2 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.