Statistical profileOffline
test_server
46.63.106.19:28015 checked 27d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,212
top 60%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #14,212 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on test_server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of test_server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of test_server
What the server publishes and what was recorded
| Address | 46.63.106.19:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 10:16 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 679 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 429 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 40 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 52 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 228 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 134 / 175 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does test_server wipe, and how often?
With too few wipes of test_server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 27 days 3 hours ago.
About the server
What does the record show for the uptime and current status of test_server?
test_server is offline at the time of this release; it was last seen 27 days ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 1 October 2026.
In which location is test_server based?
No region is given by test_server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 46.63.106.19:28015 it is addressed.
Which Rust version is test_server running?
The version in use on test_server is Rust network protocol 2634 and build 166465 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does test_server carry?
The last count for test_server was 27 days ago; it is offline at present.
What position does test_server hold in the server rankings?
The rank for test_server is #14,212 on seven-day player hours, in the top 60% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover test_server?
These Rust Census lists include test_server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on test_server?
Read by the game's server browser, test_server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166465 (Build): Game build: 166465; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for test_server?
A procedural map runs on test_server, generated by the game.
On test_server, what rules and settings are in force?
No gather rate is given in the name of test_server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to test_server?
You can open the console in Rust with F1 and enter client.connect 46.63.106.19:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166465,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166465 | Build Game build: 166465. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.