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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,412 players on 11,748 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

test_server

46.63.106.19:28015 checked 27d ago

Release date
Next release
In five minutes (12:39 UTC)
Source
Live server queries
Server address
46.63.106.19:28015
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#14,212

top 60%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #14,212 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on test_server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of test_server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of test_server

What the server publishes and what was recorded

Address46.63.106.19:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 10:16 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average679 / 725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average429 / 475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average40 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average52 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average228 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average134 / 175

10. Quick answers

From the figures on this page.

Wipe schedule

When does test_server wipe, and how often?

With too few wipes of test_server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 27 days 3 hours ago.

About the server

What does the record show for the uptime and current status of test_server?

test_server is offline at the time of this release; it was last seen 27 days ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 1 October 2026.

In which location is test_server based?

No region is given by test_server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 46.63.106.19:28015 it is addressed.

Which Rust version is test_server running?

The version in use on test_server is Rust network protocol 2634 and build 166465 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does test_server carry?

The last count for test_server was 27 days ago; it is offline at present.

What position does test_server hold in the server rankings?

The rank for test_server is #14,212 on seven-day player hours, in the top 60% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover test_server?

These Rust Census lists include test_server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on test_server?

Read by the game's server browser, test_server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166465 (Build): Game build: 166465; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for test_server?

A procedural map runs on test_server, generated by the game.

On test_server, what rules and settings are in force?

No gather rate is given in the name of test_server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to test_server?

You can open the console in Rust with F1 and enter client.connect 46.63.106.19:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166465Build Game build: 166465.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.