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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,441 players on 11,714 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RUSTTEST

46.53.241.111:28015 checked 9d ago

Release date
Next release
In five minutes (23:25 UTC)
Source
Live server queries
Server address
46.53.241.111:28015
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

#14,501

top 66%

Last wipe

14d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • It ranks #14,501 of all ranked servers, the top 66%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on RUSTTEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:08 UTC14d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RUSTTEST

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RUSTTEST

What the server publishes and what was recorded

Address46.53.241.111:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 18:08 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average420 / 525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average26 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average43 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average191 / 275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average70 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average83 / 150

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for RUSTTEST: what is it?

Too few wipes of RUSTTEST are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 14 days 6 hours ago.

What should you expect on wipe day at RUSTTEST?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

How reliable is RUSTTEST, and is it online now?

The latest count records RUSTTEST as offline, last seen 9 days ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 20 September 2026.

In which location is RUSTTEST based?

No region is given by RUSTTEST. Rust Census does not look up where the machine stands; it shows where a server says it is. At 46.53.241.111:28015 it is addressed.

What version of Rust has been recorded on RUSTTEST?

Rust network protocol 2634 and build 167781 on Windows is the version RUSTTEST runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does RUSTTEST carry?

At this release RUSTTEST is offline, having last been seen 9 days ago.

How does RUSTTEST compare with other servers in the rankings?

For seven-day player hours, RUSTTEST is ranked #14,501, placing it in the top 66% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry RUSTTEST?

The Rust Census lists that RUSTTEST fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on RUSTTEST: what do they indicate?

These are the tags RUSTTEST publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for RUSTTEST?

RUSTTEST runs a procedural map, which the game generates.

What settings and rules have been listed for RUSTTEST?

No gather rate is given in the name of RUSTTEST. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.

How to join

What steps are needed to join RUSTTEST?

Enter client.connect 46.53.241.111:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players The server holds 500 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Build 167781 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.