Statistical profileOffline
ALIVE4DEATH
46.53.229.82:28015 checked 19d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,842
top 72%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,842 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on ALIVE4DEATH
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 23:14 UTC19d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ALIVE4DEATH
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ALIVE4DEATH
What the server publishes and what was recorded
| Address | 46.53.229.82:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 23:14 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 651 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 393 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 42 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 50 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 169 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 97 / 125 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does ALIVE4DEATH wipe, and how often?
The rhythm of ALIVE4DEATH's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 19 days 12 hours.
How is wipe day run on ALIVE4DEATH?
The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
Is ALIVE4DEATH up, and how well has it held up?
The latest count records ALIVE4DEATH as offline, last seen 19 days 11 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 8 October 2026.
Which location does ALIVE4DEATH run from?
No region is given by ALIVE4DEATH. Rust Census does not look up where the machine stands; it shows where a server says it is. 46.53.229.82:28015 is its address.
Which Rust version is ALIVE4DEATH running?
This release lists ALIVE4DEATH on Rust network protocol 2634 and build 167231, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on ALIVE4DEATH?
ALIVE4DEATH is offline at present; its last recording was 19 days 11 hours ago.
In the rankings of Rust servers, where is ALIVE4DEATH placed?
For seven-day player hours, ALIVE4DEATH is ranked #15,842, placing it in the top 72% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover ALIVE4DEATH?
These Rust Census lists include ALIVE4DEATH: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on ALIVE4DEATH: what do they indicate?
Read by the game's server browser, ALIVE4DEATH publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167231 (Build): Build 167231 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for ALIVE4DEATH?
A procedural map runs on ALIVE4DEATH, generated by the game.
What settings and rules have been listed for ALIVE4DEATH?
No gather rate is recorded for ALIVE4DEATH in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to ALIVE4DEATH?
Enter client.connect 46.53.229.82:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167231 | Build Build 167231 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.