Statistical profileOffline
nameserver
46.53.218.139:28015 checked 3d ago
Connect to this server
1. Main points
Players now
1/ 750
0% full
7-day average
1
peak 1
Rank
#11,807
top 53%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 750 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #11,807 of all ranked servers, the top 53%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on nameserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 07:56 UTC3d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of nameserver
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of nameserver
What the server publishes and what was recorded
| Address | 46.53.218.139:28015 |
|---|---|
| Region | – |
| Max players | 750 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 07:56 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 410 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 274 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 40 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 35 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 76 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 92 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for nameserver: what is it?
With too few wipes of nameserver on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 3 days 14 hours.
What should you expect on wipe day at nameserver?
The average busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of nameserver?
nameserver is offline at the time of this release; it was last seen 3 days 13 hours ago. A total of 0 of 48 hours were up over 2 full days, which is 0% of the time. It was first seen by Rust Census on 25 October 2026.
What location has been recorded for nameserver?
A region is not published by nameserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 46.53.218.139:28015 it is addressed.
Which Rust version is nameserver running?
The version in use on nameserver is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does nameserver carry?
nameserver is offline at present; its last recording was 3 days 13 hours ago. This release records a seven-day average of 1 players and a peak of 1.
In the rankings of Rust servers, where is nameserver placed?
For seven-day player hours, nameserver is ranked #11,807, placing it in the top 53% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover nameserver?
The Rust Census lists that nameserver fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on nameserver?
Read by the game's server browser, nameserver publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp750 (Max players): The server holds 750 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on nameserver?
The game generates the procedural map on nameserver.
What settings and rules have been listed for nameserver?
The name of nameserver carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join nameserver?
Enter client.connect 46.53.218.139:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp750,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp750 | Max players The server holds 750 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.