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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,556 players on 11,722 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

myserver

46.41.93.19:28015 checked 30d ago

Release date
Next release
In five minutes (20:20 UTC)
Source
Live server queries
Server address
46.41.93.19:28015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#16,943

top 71%

Last wipe

30d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #16,943 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 30d ago.

2. Players

Figure 1: Players on myserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

5

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 15:52 UTC30d ago 5 – running 5

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of myserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of myserver

What the server publishes and what was recorded

Address46.41.93.19:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 15:52 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average460 / 525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average27 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average46 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average209 / 275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average78 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average92 / 150

10. Quick answers

From the figures on this page.

Wipe schedule

When does myserver wipe, and how often?

With too few wipes of myserver on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 30 days 8 hours ago.

How is wipe day run on myserver?

An average of 5 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

Is myserver up, and how well has it held up?

The latest count records myserver as offline, last seen 30 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 27 September 2026.

What location has been recorded for myserver?

No region is given by myserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 46.41.93.19:28015 is its address.

Which Rust version is myserver running?

Rust network protocol 2633 and build 165217 on Windows is the version myserver runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does myserver carry?

myserver is offline at present; its last recording was 30 days 3 hours ago.

How does myserver compare with other servers in the rankings?

For seven-day player hours, myserver is ranked #16,943, placing it in the top 71% of all ranked servers.

Tags, lists

Where does myserver appear among the Rust Census lists and filters?

The Rust Census lists that myserver fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on myserver?

These are the tags myserver publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on myserver?

A procedural map runs on myserver, generated by the game.

How is myserver configured, and what rules does it keep?

The name of myserver carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to myserver?

Enter client.connect 46.41.93.19:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build The server runs game build 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.