Statistical profileOnline
EU/ES SOLDADOSRUST MAIN
EU 46.4.79.214:7005 checked 1h ago
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1. Main points
Players now
1/ 100
1% full
7-day average
1
peak 6
Rank
#2,703
top 12% · #1027 in EU
Last wipe
6d ago
weekly schedule
Next wipe
19h
Thu 29 Oct, 14:14 UTC
Main points
- There were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 6.
- It ranks #2,703 of all ranked servers, the top 12%, and #1027 in EU, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 14:14 UTC, every Thursday at 14:14 UTC.
2. Players
Figure 1: Players on EU/ES SOLDADOSRUST MAIN
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 29 October, 14:14 UTC, in 19h. Every Thursday at 14:14 UTC · high confidence
Usual gap
7 days
between real wipes
On rhythm
83%
of its recent wipes
Wipe-day peak
6
players, last three wipes
Crowd held
20%
else halves by day 5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 19h | Thu 29 Oct, 14:14 UTC | Own schedule |
| 8d 0h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 19h | Thu 12 Nov, 14:14 UTC | Own schedule |
| 21d 19h | Thu 19 Nov, 14:14 UTC | Own schedule |
| 28d 19h | Thu 26 Nov, 14:14 UTC | Own schedule |
| 36d 0h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 19h | Thu 10 Dec, 14:14 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 09:56 UTC3d ago | 5 | – | running | 1 |
| Thu 22 Oct, 14:14 UTC6d ago | 6 | held half | 2.8 days | 0 |
| Thu 15 Oct, 13:54 UTC13d ago | 7 | halved by day 5 | 7 days | 0 |
| Thu 8 Oct, 13:59 UTC20d ago | 9 | halved by day 5 | 7 days | 0 |
| Thu 1 Oct, 18:01 UTC FW27d ago | 8 | halved by day 5 | 6.8 days | 0 |
| Thu 24 Sep, 13:59 UTC34d ago | 12 | halved by day 5 | 7.2 days | 1 |
| Thu 17 Sep, 14:02 UTC41d ago | 8 | held half | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of EU/ES SOLDADOSRUST MAIN
3500 · seed 345578969
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 345578969 |
8. Server characteristics
Table 4: Characteristics of EU/ES SOLDADOSRUST MAIN
What the server publishes and what was recorded
| Address | 46.4.79.214:7005 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 22 Oct 2026, 14:14 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Bienvenido a Soldadosrust main Wipe: Mapa y Construiccion (Semanal) 16:00 Bps:(Mensual) Primer Jueves Del Mes a las 20:00 No se toleran faltas de respeto, stream sniping ni el uso de hacks, scripts o VPN. Discord: https://discord.com/invite/ZAUs9kWdky Admin activos 24/7. ayuda atraves del discord.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 550 on average | 636 / 675 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 300 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 300 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 269 on average | 138 / 200 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 232 on average | 73 / 100 |
| Magic Rust — Main | Kлaccикa x1 | Pyccкий | EU · groups of 100+ · 1x · weekly · 214 on average | 79 / 120 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for EU/ES SOLDADOSRUST MAIN: what is it?
Wipes on EU/ES SOLDADOSRUST MAIN follow a rhythm of every Thursday at 14:14 UTC. On Thursday 29 October at 14:14 UTC the next wipe is expected. This world was generated 6 days 4 hours ago. Its tags carry a weekly wipe schedule.
How is wipe day run on EU/ES SOLDADOSRUST MAIN?
Recent wipes drew an average peak of 6 players. 9 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 20% of cases. If not, it dropped below half by day 5.
Server record
Is EU/ES SOLDADOSRUST MAIN up, and how well has it held up?
This release records EU/ES SOLDADOSRUST MAIN as online. By its own reported uptime, it restarted about 12 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of EU/ES SOLDADOSRUST MAIN show?
Over the last 48 hours, server fps averaged 100; the lowest reading was 79. The world carried up to 74,293 entities, including buildings, deployables and all else. The peak memory use recorded was 2,350 MB. Players feel low fps and a rising entity count as lag.
Which location does EU/ES SOLDADOSRUST MAIN run from?
In Europe EU/ES SOLDADOSRUST MAIN lists itself, with its EU tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 46.4.79.214:7005 it is addressed.
On which Rust version does EU/ES SOLDADOSRUST MAIN operate?
Rust network protocol 2635 and build 168909 on Linux is the version EU/ES SOLDADOSRUST MAIN runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on EU/ES SOLDADOSRUST MAIN?
At counting time EU/ES SOLDADOSRUST MAIN recorded 1 players across 100 slots. This release records a seven-day average of 1 players and a peak of 6. An average of 2 players was recorded at 17:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is EU/ES SOLDADOSRUST MAIN placed?
For seven-day player hours EU/ES SOLDADOSRUST MAIN is ranked #2,703 and #1,027 in Europe, placing it in the top 12% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry EU/ES SOLDADOSRUST MAIN?
The Rust Census lists that EU/ES SOLDADOSRUST MAIN fits are: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What is meant by each tag shown on EU/ES SOLDADOSRUST MAIN?
Read by the game's server browser, EU/ES SOLDADOSRUST MAIN publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; EU (Europe): Europe is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on EU/ES SOLDADOSRUST MAIN?
The procedural map on EU/ES SOLDADOSRUST MAIN is generated by the game, measures 3,500 and carries seed 345578969. The same size and seed produce the same map; RustMaps shows it from this page.
How is EU/ES SOLDADOSRUST MAIN configured, and what rules does it keep?
No gather rate is recorded for EU/ES SOLDADOSRUST MAIN in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join EU/ES SOLDADOSRUST MAIN?
Enter client.connect 46.4.79.214:7005 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://chocotroncos.webnode.es/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
