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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 77,057 players on 11,838 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A PingRite.com Server

46.4.37.25:25654 checked 15d ago

vanilla
Release date
Next release
In five minutes (00:30 UTC)
Source
Live server queries
Server address
46.4.37.25:25654
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,648

top 71%

Last wipe

34d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,648 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 34d ago.

2. Players

Figure 1: Players on A PingRite.com Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 22:11 UTC34d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A PingRite.com Server

2500 · seed 1234

Map of A PingRite.com Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size2500
Seed1234
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A PingRite.com Server

What the server publishes and what was recorded

Address46.4.37.25:25654
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 22:11 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average672 / 750
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average48 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average84 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average370 / 450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average182 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average163 / 250

10. Quick answers

From the figures on this page.

Wipe records

When does A PingRite.com Server wipe, and how often?

The rhythm of A PingRite.com Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 34 days 23 hours ago.

On A PingRite.com Server, what happens on wipe day?

An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server record

How reliable is A PingRite.com Server, and is it online now?

A PingRite.com Server is offline at the time of this release; it was last seen 15 days 20 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.

Which location does A PingRite.com Server run from?

No region is given by A PingRite.com Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 46.4.37.25:25654 it is addressed.

Which Rust version is A PingRite.com Server running?

The version in use on A PingRite.com Server is Rust network protocol 2633 and build 165217 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on A PingRite.com Server?

A PingRite.com Server is offline at present; its last recording was 15 days 20 hours ago.

What position does A PingRite.com Server hold in the server rankings?

The rank for A PingRite.com Server is #15,648 on seven-day player hours, in the top 71% of ranked servers.

Tags, lists

Where does A PingRite.com Server appear among the Rust Census lists and filters?

The Rust Census lists that A PingRite.com Server fits are: Community servers and Vanilla Rust servers. Under these filters it comes up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Which meanings do the tags on A PingRite.com Server carry?

gmvanilla (Game mode): Survival play in the vanilla format; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them are the tags A PingRite.com Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on A PingRite.com Server?

The procedural map on A PingRite.com Server is generated by the game, measures 2,500 and carries seed 1234. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is A PingRite.com Server configured, and what rules does it keep?

No gather rate is recorded for A PingRite.com Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join A PingRite.com Server?

Enter client.connect 46.4.37.25:25654 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://pingrite.com is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2633,^v,gmvanilla,cs165217,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp40Max players Slots: 40.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build The server runs game build 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.