Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,162 players on 11,622 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

sm1

46.38.72.114:28015 checked 8d ago

moddedoxide
Release date
Next release
In five minutes (16:45 UTC)
Source
Live server queries
Server address
46.38.72.114:28015
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 100

1% full

7-day average

0

peak –

Rank

#13,080

top 59%

Last wipe

8d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
  • It ranks #13,080 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 8d ago.

2. Players

Figure 1: Players on sm1

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct20 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.4 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 20 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 16:20 UTC8d ago 1 – running 1
Sat 17 Oct, 16:40 UTC11d ago 1 – 3 days 1
Fri 16 Oct, 19:52 UTC12d ago 1 – 0.9 days 1
Wed 7 Oct, 15:55 UTC21d ago 1 – 9.2 days 0
Mon 5 Oct, 17:33 UTC23d ago 1 – 1.9 days 1
Mon 5 Oct, 11:04 UTC23d ago 1 – 0.3 days 0
Fri 2 Oct, 10:10 UTC26d ago 1 – 3 days 0
Thu 1 Oct, 17:58 UTC FW27d ago 1 – 0.7 days 1
Thu 1 Oct, 09:37 UTC27d ago 2 – 0.3 days 1
Mon 28 Sep, 17:04 UTC30d ago 1 – 2.7 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of sm1

Custom map, no picture published

Table 2: The world

As the server publishes it

MapTHE WAR MAP
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of sm1

What the server publishes and what was recorded

Address46.38.72.114:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 16:20 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average48 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average91 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average75 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average4 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average12 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average12 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does sm1 wipe, and how often?

Wipes on sm1 fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 8 days 13 hours.

On sm1, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

Is sm1 up, and how well has it held up?

The latest count records sm1 as offline, last seen 8 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 16 September 2026.

Which location does sm1 run from?

No region is given by sm1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 46.38.72.114:28015 is its address.

On which Rust version does sm1 operate?

The version in use on sm1 is Rust network protocol 2634 and build 166652 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does sm1 carry?

At this release sm1 is offline, having last been seen 8 days 13 hours ago.

What position does sm1 hold in the server rankings?

For seven-day player hours, sm1 is ranked #13,080, placing it in the top 59% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry sm1?

These Rust Census lists include sm1: Modded Rust servers, counted, Aim training servers, counted, Rust build servers: listed and Rust creative servers: live figures. Under these filters it comes up on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on sm1 carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^e (Minigames): Minigames are the format: arenas, Bedwars, parkour and more; ^d (Combat training): For aim and PvP practice, with loot provided; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags sm1 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

How is sm1 configured, and what rules does it keep?

The name of sm1 carries no gather rate. The default applies: groups are capped at 8 players. minigames & battle royale is the game mode recorded, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join sm1?

You can open the console in Rust with F1 and enter client.connect 46.38.72.114:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,^c,^e,^d,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Gameplay

^cCreative No gathering is needed; this is sandbox building, and you build what you like.
^eMinigames Minigames are the format: arenas, Bedwars, parkour and more.
^dCombat training For aim and PvP practice, with loot provided.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.