Statistical profileOffline
sm1
46.38.72.114:28015 checked 8d ago
Connect to this server
1. Main points
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#13,080
top 59%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- It ranks #13,080 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on sm1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.4 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 16:20 UTC8d ago | 1 | – | running | 1 |
| Sat 17 Oct, 16:40 UTC11d ago | 1 | – | 3 days | 1 |
| Fri 16 Oct, 19:52 UTC12d ago | 1 | – | 0.9 days | 1 |
| Wed 7 Oct, 15:55 UTC21d ago | 1 | – | 9.2 days | 0 |
| Mon 5 Oct, 17:33 UTC23d ago | 1 | – | 1.9 days | 1 |
| Mon 5 Oct, 11:04 UTC23d ago | 1 | – | 0.3 days | 0 |
| Fri 2 Oct, 10:10 UTC26d ago | 1 | – | 3 days | 0 |
| Thu 1 Oct, 17:58 UTC FW27d ago | 1 | – | 0.7 days | 1 |
| Thu 1 Oct, 09:37 UTC27d ago | 2 | – | 0.3 days | 1 |
| Mon 28 Sep, 17:04 UTC30d ago | 1 | – | 2.7 days | 1 |
| Thu 24 Sep, 17:46 UTC34d ago | 1 | – | 4 days | 2 |
| Wed 23 Sep, 16:33 UTC35d ago | 2 | – | 1.1 days | 2 |
| Tue 22 Sep, 16:41 UTC36d ago | 2 | – | 1 days | 0 |
| Tue 22 Sep, 10:34 UTC36d ago | 2 | – | 0.3 days | 2 |
| Mon 21 Sep, 10:24 UTC37d ago | 2 | – | 1 days | 1 |
| Sun 20 Sep, 16:31 UTC38d ago | 2 | – | 0.7 days | 1 |
| Sat 19 Sep, 15:15 UTC39d ago | 2 | – | 1.1 days | 2 |
| Fri 18 Sep, 07:26 UTC40d ago | 2 | – | 1.3 days | 1 |
| Thu 17 Sep, 17:11 UTC41d ago | 2 | – | 0.6 days | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of sm1
Table 2: The world
As the server publishes it
| Map | THE WAR MAP |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of sm1
What the server publishes and what was recorded
| Address | 46.38.72.114:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 16:20 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 48 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 91 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 75 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 4 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 12 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 12 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does sm1 wipe, and how often?
Wipes on sm1 fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 8 days 13 hours.
On sm1, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
Is sm1 up, and how well has it held up?
The latest count records sm1 as offline, last seen 8 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 16 September 2026.
Which location does sm1 run from?
No region is given by sm1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 46.38.72.114:28015 is its address.
On which Rust version does sm1 operate?
The version in use on sm1 is Rust network protocol 2634 and build 166652 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does sm1 carry?
At this release sm1 is offline, having last been seen 8 days 13 hours ago.
What position does sm1 hold in the server rankings?
For seven-day player hours, sm1 is ranked #13,080, placing it in the top 59% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry sm1?
These Rust Census lists include sm1: Modded Rust servers, counted, Aim training servers, counted, Rust build servers: listed and Rust creative servers: live figures. Under these filters it comes up on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on sm1 carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^e (Minigames): Minigames are the format: arenas, Bedwars, parkour and more; ^d (Combat training): For aim and PvP practice, with loot provided; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags sm1 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
How is sm1 configured, and what rules does it keep?
The name of sm1 carries no gather rate. The default applies: groups are capped at 8 players. minigames & battle royale is the game mode recorded, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join sm1?
You can open the console in Rust with F1 and enter client.connect 46.38.72.114:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^c,^e,^d,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Game build: 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Gameplay
^c | Creative No gathering is needed; this is sandbox building, and you build what you like. |
|---|---|
^e | Minigames Minigames are the format: arenas, Bedwars, parkour and more. |
^d | Combat training For aim and PvP practice, with loot provided. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.