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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 50,841 players on 11,736 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

sm1

46.38.72.109:28015 checked 42d ago

moddedoxide
Release date
Next release
In five minutes (13:32 UTC)
Source
Live server queries
Server address
46.38.72.109:28015
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 61

2% full

7-day average

0

peak –

Rank

#13,353

no region published

Last wipe

42d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 61 slots.
  • It ranks #13,353 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 42d ago.

2. Players

Figure 1: Players on sm1

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.8 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 16 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 11:48 UTC42d ago 1 – running 0
Tue 15 Sep, 16:10 UTC43d ago 1 – 0.8 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of sm1

Custom map, no picture published

Table 2: The world

As the server publishes it

MapTHE WAR MAP
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of sm1

What the server publishes and what was recorded

Address46.38.72.109:28015
Region–
Max players61
Group limit8, the default
Wipe schedule–
Last wipe16 Sep 2026, 11:48 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average151 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average189 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average43 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average24 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average5 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average24 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does sm1 wipe, and how often?

Too few wipes of sm1 are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 42 days 12 hours have passed since this world was made.

What should you expect on wipe day at sm1?

Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

How reliable is sm1, and is it online now?

Last seen 42 days 10 hours ago, sm1 is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 14 September 2026.

In which location is sm1 based?

No region is published by sm1. Rust Census does not look up where the machine stands; it shows where a server says it is. At 46.38.72.109:28015 it is addressed.

Which Rust version is sm1 running?

Rust network protocol 2633 and build 162929 on Windows is the version sm1 runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on sm1?

The last count for sm1 was 42 days 10 hours ago; it is offline at present.

What position does sm1 hold in the server rankings?

For seven-day player hours, sm1 is ranked #13,353, placing it in the top – of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry sm1?

The Rust Census lists that sm1 fits are: Modded Rust servers, counted, Aim training servers, counted, Rust build servers: listed and Rust creative servers: live figures. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on sm1?

Read by the game's server browser, sm1 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp61 (Max players): The server holds 61 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^e (Minigames): Minigames are the format: arenas, Bedwars, parkour and more; ^d (Combat training): This is a training server: practise aim and PvP with loot handed to you; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

How is sm1 configured, and what rules does it keep?

No gather rate is recorded for sm1 in its name. 8 players is the group limit, the game's default. minigames & battle royale is the game mode recorded, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to sm1?

You can open the console in Rust with F1 and enter client.connect 46.38.72.109:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp61,ptrak,$r?,v2633,^c,^e,^d,gmrust,cs162929,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp61Max players The server holds 61 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs162929Build Game build: 162929.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Gameplay

^cCreative No gathering is needed; this is sandbox building, and you build what you like.
^eMinigames Minigames are the format: arenas, Bedwars, parkour and more.
^dCombat training This is a training server: practise aim and PvP with loot handed to you.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.