Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,540 players on 11,716 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

SVRS

46.253.60.233:28015 checked 1d ago

Release date
Next release
In five minutes (22:25 UTC)
Source
Live server queries
Server address
46.253.60.233:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

2

peak 2

Rank

#6,393

top 29%

Last wipe

23d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • Over the last seven days it averaged 2 players, with a peak of 2.
  • It ranks #6,393 of all ranked servers, the top 29%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on SVRS

Players now and over time, UTC

AveragePeak
00.511.5219:0020:0021:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608019:0020:0021:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:57 UTC23d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of SVRS

5000 · seed 706952110

Map of SVRS

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed706952110
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of SVRS

What the server publishes and what was recorded

Address46.253.60.233:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 17:57 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average422 / 525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average25 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average44 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average189 / 275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average70 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average87 / 150

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on SVRS?

The rhythm of SVRS's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 23 days 6 hours have passed since this world was made.

How is wipe day run on SVRS?

Recent wipes drew an average peak of 2 players. On the latest wipe, 1 hours passed before the crowd peaked.

Server record

How reliable is SVRS, and is it online now?

Last seen 25 hours ago, SVRS is offline in this release. About 2 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 13 of them, or 8%. The first sighting of it by Rust Census was on 13 September 2026.

How well does SVRS perform?

The figures for the last 48 hours give an average of 73 server fps and a minimum of 67. The world carried up to 280,976 entities, including buildings, deployables and all else. The peak memory use recorded was 3,539 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does SVRS run from?

A region is not published by SVRS. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 46.253.60.233:28015 it is addressed.

Which Rust version is SVRS running?

This release lists SVRS on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for SVRS?

At this release SVRS is offline, having last been seen 25 hours ago. Averaged over seven days: 2 players, with a peak of 2. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 2 players.

How does SVRS compare with other servers in the rankings?

The rank for SVRS is #6,393 on seven-day player hours, in the top 29% of ranked servers.

Tags, lists

Where does SVRS appear among the Rust Census lists and filters?

The Rust Census lists that SVRS fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on SVRS carry?

Read by the game's server browser, SVRS publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on SVRS?

The procedural map on SVRS is generated by the game, measures 5,000 and carries seed 706952110. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is SVRS configured, and what rules does it keep?

No gather rate is given in the name of SVRS. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join SVRS?

Enter client.connect 46.253.60.233:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp4Max players 4 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.