Statistical profileOffline
Home Server
46.250.86.10:28015 checked 21d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,903
top 72%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,903 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on Home Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Home Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Home Server
What the server publishes and what was recorded
| Address | 46.250.86.10:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 16:19 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 562 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 360 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 44 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 41 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 119 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 131 / 300 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Home Server: what is it?
With too few wipes of Home Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 24 days 4 hours ago.
Server record
How reliable is Home Server, and is it online now?
Last seen 21 days 2 hours ago, Home Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 7 October 2026.
Which location does Home Server run from?
A region is not published by Home Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 46.250.86.10:28015 is its address.
On which Rust version does Home Server operate?
Rust network protocol 2634 and build 166652 on Windows is the version Home Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Home Server?
At this release Home Server is offline, having last been seen 21 days 2 hours ago.
In the rankings of Rust servers, where is Home Server placed?
The rank for Home Server is #15,903 on seven-day player hours, in the top 72% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Home Server?
The Rust Census lists that Home Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Home Server?
These are the tags Home Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for Home Server?
The game generates the procedural map on Home Server.
On Home Server, what rules and settings are in force?
No gather rate is given in the name of Home Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Home Server?
Enter client.connect 46.250.86.10:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Game build: 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.