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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 57,957 players on 11,743 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

46.229.60.209:28015 checked 21d ago

Release date
Next release
In five minutes (10:40 UTC)
Source
Live server queries
Server address
46.229.60.209:28015
First recorded
28 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 15

7% full

7-day average

0

peak –

Rank

#14,284

top 64%

Last wipe

22d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 7% of its 15 slots.
  • It ranks #14,284 of all ranked servers, the top 64%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct7 Oct10 Oct13 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

4.9 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 5 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 13:54 UTC22d ago 1 – running 0
Wed 30 Sep, 17:13 UTC27d ago 1 – 4.9 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address46.229.60.209:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 13:54 UTC
Hostname–
First seen28 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average496 / 525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average31 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average46 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average249 / 275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average92 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average104 / 150

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for nameserver: what is it?

Too few wipes of nameserver are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 22 days 9 hours have passed since this world was made.

On nameserver, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked.

Server details

Is nameserver up, and how well has it held up?

The latest count records nameserver as offline, last seen 21 days 12 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 28 September 2026.

In which location is nameserver based?

No region is published by nameserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 46.229.60.209:28015 is its address.

On which Rust version does nameserver operate?

Rust network protocol 2634 and build 166652 on Windows is the version nameserver runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on nameserver?

At this release nameserver is offline, having last been seen 21 days 12 hours ago.

How does nameserver compare with other servers in the rankings?

The rank for nameserver is #14,284 on seven-day player hours, in the top 64% of ranked servers.

Tags, lists

Where does nameserver appear among the Rust Census lists and filters?

These Rust Census lists include nameserver: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver carry?

These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): Slots: 15; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for nameserver?

A procedural map runs on nameserver, generated by the game.

What settings and rules have been listed for nameserver?

The name of nameserver carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to nameserver?

Enter client.connect 46.229.60.209:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players Slots: 15.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Build 166652 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.