Statistical profileOnline
CFGaming Rust
46.229.45.210:28015 checked 10m ago
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1. Main points
Players now
0/ 25
0% full
7-day average
0
peak –
Rank
#15,411
top 69%
Last wipe
26d ago
no schedule published
Next wipe
8d 16h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 25 slots.
- It ranks #15,411 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on CFGaming Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 16h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 16h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW26d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of CFGaming Rust
What the server publishes and what was recorded
| Address | 46.229.45.210:28015 |
|---|---|
| Region | – |
| Max players | 25 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:08 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 527 on average | 266 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 331 on average | 20 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 329 on average | 35 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 127 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 46 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 48 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on CFGaming Rust?
A monthly force wipe is the sole occasion on which CFGaming Rust wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 26 days 8 hours ago.
On CFGaming Rust, what happens on wipe day?
Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
Is CFGaming Rust up, and how well has it held up?
This release records CFGaming Rust as online. The uptime it reports puts the last restart at about 6 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of CFGaming Rust show?
Average server fps over the last 48 hours was 177, with a low of 143. Buildings, deployables and everything else in the world took the entity count to 66,385. The peak memory use recorded was 3,001 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for CFGaming Rust?
No region is published by CFGaming Rust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 46.229.45.210:28015 it is addressed.
On which Rust version does CFGaming Rust operate?
Rust network protocol 2634 and build 167781 on Linux is the version CFGaming Rust runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for CFGaming Rust?
The present count is 0 players on CFGaming Rust, out of 25 slots. The seven-day average for this server is 0 players.
How does CFGaming Rust compare with other servers in the rankings?
For seven-day player hours, CFGaming Rust is ranked #15,411, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry CFGaming Rust?
The Rust Census lists that CFGaming Rust fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on CFGaming Rust carry?
Read by the game's server browser, CFGaming Rust publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on CFGaming Rust?
CFGaming Rust runs a procedural map of size 3,500 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for CFGaming Rust?
The name of CFGaming Rust carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join CFGaming Rust?
Enter client.connect 46.229.45.210:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp25,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp25 | Max players Slots: 25. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.