Statistical profileOffline
dill.moe
46.225.82.121:28015 checked 41d ago
Connect to this server
1. Main points
Players now
0/ 350
0% full
7-day average
0
peak –
Rank
#15,481
no region published
Last wipe
45d ago
monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 350 slots.
- It ranks #15,481 of all ranked servers, on player hours over the last seven days.
- Its current map went up 45d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on dill.moe
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of dill.moe
4500 · seed 664811957
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 664811957 |
8. Server characteristics
Table 3: Characteristics of dill.moe
What the server publishes and what was recorded
| Address | 46.225.82.121:28015 |
|---|---|
| Region | – |
| Max players | 350 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 13 Sep 2026, 04:10 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 214 on average | 309 / 350 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 176 on average | 152 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 159 on average | 222 / 400 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 135 on average | 90 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 161 / 225 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on dill.moe?
An estimate from the force wipe gives the next wipe of dill.moe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 45 days 16 hours. A monthly wipe schedule is published in its tags.
Server record
How reliable is dill.moe, and is it online now?
Last seen 41 days 7 hours ago, dill.moe is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.
In which location is dill.moe based?
A region is not published by dill.moe. Rust Census does not look up where the machine stands; it shows where a server says it is. 46.225.82.121:28015 is its address.
What version of Rust has been recorded on dill.moe?
Rust network protocol 2633 and build 163794 on Linux is the version dill.moe runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for dill.moe?
At this release dill.moe is offline, having last been seen 41 days 7 hours ago.
What position does dill.moe hold in the server rankings?
The rank for dill.moe is #15,481 on seven-day player hours, in the top – of ranked servers.
Lists and tags
Which Rust Census filters and lists cover dill.moe?
These Rust Census lists include dill.moe: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on dill.moe: what do they indicate?
Read by the game's server browser, dill.moe publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp350 (Max players): 350 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for dill.moe?
The procedural map on dill.moe is generated by the game, measures 4,500 and carries seed 664811957. Because one size and seed give one map, RustMaps can display it from this page.
How is dill.moe configured, and what rules does it keep?
The name of dill.moe carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join dill.moe?
You can open the console in Rust with F1 and enter client.connect 46.225.82.121:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp350,ptrak,$r?,v2633,^m,^v,gmrust,cs163794,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp350 | Max players 350 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs163794 | Build Game build: 163794. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.