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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

dill.moe

46.225.82.121:28015 checked 41d ago

monthly wipes vanilla
Release date
Next release
In five minutes (12:26 UTC)
Source
Live server queries
Server address
46.225.82.121:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 350

0% full

7-day average

0

peak –

Rank

#15,481

no region published

Last wipe

45d ago

monthly schedule

Next wipe

7d 22h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 350 slots.
  • It ranks #15,481 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 45d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on dill.moe

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of dill.moe

4500 · seed 664811957

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed664811957
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of dill.moe

What the server publishes and what was recorded

Address46.225.82.121:28015
Region–
Max players350
Group limit8, the default
Wipe schedulemonthly
Last wipe13 Sep 2026, 04:10 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485 / 525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average309 / 350
[EU East] Facepunch 4EU · groups of 8+ · monthly · 176 on average152 / 350
[EU] Facepunch 1EU · groups of 8+ · monthly · 159 on average222 / 400
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 135 on average90 / 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average161 / 225

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on dill.moe?

An estimate from the force wipe gives the next wipe of dill.moe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 45 days 16 hours. A monthly wipe schedule is published in its tags.

Server record

How reliable is dill.moe, and is it online now?

Last seen 41 days 7 hours ago, dill.moe is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

In which location is dill.moe based?

A region is not published by dill.moe. Rust Census does not look up where the machine stands; it shows where a server says it is. 46.225.82.121:28015 is its address.

What version of Rust has been recorded on dill.moe?

Rust network protocol 2633 and build 163794 on Linux is the version dill.moe runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for dill.moe?

At this release dill.moe is offline, having last been seen 41 days 7 hours ago.

What position does dill.moe hold in the server rankings?

The rank for dill.moe is #15,481 on seven-day player hours, in the top – of ranked servers.

Lists and tags

Which Rust Census filters and lists cover dill.moe?

These Rust Census lists include dill.moe: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on dill.moe: what do they indicate?

Read by the game's server browser, dill.moe publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp350 (Max players): 350 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for dill.moe?

The procedural map on dill.moe is generated by the game, measures 4,500 and carries seed 664811957. Because one size and seed give one map, RustMaps can display it from this page.

How is dill.moe configured, and what rules does it keep?

The name of dill.moe carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join dill.moe?

You can open the console in Rust with F1 and enter client.connect 46.225.82.121:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp350,ptrak,$r?,v2633,^m,^v,gmrust,cs163794,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp350Max players 350 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163794Build Game build: 163794.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.