Statistical profileOffline
kalachik
46.20.76.65:28015 checked 17d ago
Connect to this server
1. Main points
Players now
1/ 15
7% full
7-day average
0
peak –
Rank
#14,088
top 64%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 7% of its 15 slots.
- It ranks #14,088 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on kalachik
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of kalachik
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of kalachik
What the server publishes and what was recorded
| Address | 46.20.76.65:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 16:57 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 662 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 49 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 92 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 368 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 170 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 168 / 225 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for kalachik: what is it?
Too few wipes of kalachik are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 19 days 4 hours ago.
Server details
Is kalachik up, and how well has it held up?
Last seen 17 days 19 hours ago, kalachik is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 10 October 2026.
In which location is kalachik based?
No region is given by kalachik. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 46.20.76.65:28015 it is addressed.
On which Rust version does kalachik operate?
The version in use on kalachik is Rust network protocol 2634 and build 167231 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for kalachik?
At this release kalachik is offline, having last been seen 17 days 19 hours ago.
How does kalachik compare with other servers in the rankings?
The rank for kalachik is #14,088 on seven-day player hours, in the top 64% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover kalachik?
The Rust Census lists that kalachik fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on kalachik?
These are the tags kalachik publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): Slots: 15; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on kalachik?
kalachik runs a procedural map, which the game generates.
How is kalachik configured, and what rules does it keep?
No gather rate is given in the name of kalachik. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join kalachik?
Enter client.connect 46.20.76.65:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp15 | Max players Slots: 15. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167231 | Build Game build: 167231. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.