Statistical profileOffline
TESTMY
46.191.145.140:28015 checked 37d ago
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1. Main points
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,490
top 67%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 150 slots.
- It ranks #15,490 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 37d ago.
2. Players
Figure 1: Players on TESTMY
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TESTMY
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TESTMY
What the server publishes and what was recorded
| Address | 46.191.145.140:28015 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Sep 2026, 12:22 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 258 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 200 / 225 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 18 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 23 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 22 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 94 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on TESTMY?
Too few wipes of TESTMY are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 37 days 19 hours have passed since this world was made.
Server record
How reliable is TESTMY, and is it online now?
The latest count records TESTMY as offline, last seen 37 days 18 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 21 September 2026.
Which location does TESTMY run from?
No region is published by TESTMY. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 46.191.145.140:28015 is its address.
What version of Rust has been recorded on TESTMY?
Rust network protocol 2633 and build 164530 on Windows is the version TESTMY runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on TESTMY?
The last count for TESTMY was 37 days 18 hours ago; it is offline at present.
In the rankings of Rust servers, where is TESTMY placed?
The rank for TESTMY is #15,490 on seven-day player hours, in the top 67% of ranked servers.
Tag details
Where does TESTMY appear among the Rust Census lists and filters?
The Rust Census lists that TESTMY fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on TESTMY carry?
These are the tags TESTMY publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on TESTMY?
The game generates the procedural map on TESTMY.
What settings and rules have been listed for TESTMY?
The name of TESTMY carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to TESTMY?
Enter client.connect 46.191.145.140:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp150 | Max players 150 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build The server runs game build 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.